basic server config setup, starting to setup echo routes
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@@ -2,44 +2,51 @@ package main
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import (
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"fmt"
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"log"
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"os"
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"github.com/deranjer/gvc/server/engine"
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serverconfig "github.com/deranjer/gvc/server/serverconfig"
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"github.com/deranjer/store"
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"github.com/labstack/echo"
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"github.com/labstack/gommon/log"
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)
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var version = "0.1"
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// GVCServer contains all the information needed for our server so we can pass it around as needed
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type GVCServer struct {
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configPath string
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config serverconfig.GvcServerConfig
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}
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func main() {
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// Initialize a new server struct and config struct
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var server GVCServer
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var err error
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var configPath string
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var conf serverconfig.GvcServerConfig
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configPath, err := serverconfig.FindConfig() // TODO: maybe make the findconfig a func of the struct?
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configPath, err = serverconfig.FindConfig()
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if err != nil {
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fmt.Printf("Unable to find config file: %s\n", err)
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fmt.Println("Since no config found, creating a default config to use...")
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pwd, err := os.Getwd()
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if err != nil {
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log.Fatal("unable to get current working dir, exiting")
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}
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conf = serverconfig.GvcServerConfig{
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Version: "0.1",
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Port: 80,
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RepoRootPath: pwd,
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RepoRootPath: "repos", //default repos directory will be cwd\repos
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}
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configPath = serverconfig.DefaultConfigPath // set the root path for our config so we can save that back to TOML
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err = store.Save(serverconfig.DefaultConfigPath, &conf) // Save our new default config back to TOML so it can be read in
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if err != nil {
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log.Fatalf("unable to save config to toml file: %s", err)
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}
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}
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server.configPath = configPath // set the root path for our config
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err = store.Load(configPath, &conf)
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err = store.Load(configPath, &conf) // existing conf was found or default conf created, so reading it in
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if err != nil {
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fmt.Printf("Error loading server config file into struct, please fix config, panic! \n%s", err)
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os.Exit(0)
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log.Fatalf("Error loading server config file into struct, please fix config, panic! \n%s", err)
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}
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server.config = conf // Write the conf to our server struct
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err = serverconfig.ValidateConfig(&conf, configPath, version) // now that our config has been loaded, lets make sure it is valid
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if err != nil {
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log.Fatalf("unable to validate config, exiting: %s", err)
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}
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// Setup a new server instance
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var server engine.GVCServer
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server.Config = conf
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log.Info("Logger starting...")
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// Setup the web server
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e := echo.New()
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//Start the routes
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//server.Echo.GET("/info")
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}
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