1735 lines
		
	
	
		
			62 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			1735 lines
		
	
	
		
			62 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/** @license React v16.2.0
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 * react-dom-unstable-native-dependencies.development.js
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 *
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 * Copyright (c) 2013-present, Facebook, Inc.
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 *
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 * This source code is licensed under the MIT license found in the
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 * LICENSE file in the root directory of this source tree.
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 */
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'use strict';
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(function (global, factory) {
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	typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('react-dom'), require('react')) :
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	typeof define === 'function' && define.amd ? define(['react-dom', 'react'], factory) :
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	(global.ReactDOMUnstableNativeDependencies = factory(global.ReactDOM,global.React));
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}(this, (function (ReactDOM,React) { 'use strict';
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/**
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 * WARNING: DO NOT manually require this module.
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 * This is a replacement for `invariant(...)` used by the error code system
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 * and will _only_ be required by the corresponding babel pass.
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 * It always throws.
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 */
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/**
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 * Copyright (c) 2013-present, Facebook, Inc.
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 *
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 * This source code is licensed under the MIT license found in the
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 * LICENSE file in the root directory of this source tree.
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 *
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 */
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/**
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 * Use invariant() to assert state which your program assumes to be true.
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 *
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 * Provide sprintf-style format (only %s is supported) and arguments
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 * to provide information about what broke and what you were
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 * expecting.
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 *
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 * The invariant message will be stripped in production, but the invariant
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 * will remain to ensure logic does not differ in production.
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 */
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var validateFormat = function validateFormat(format) {};
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{
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  validateFormat = function validateFormat(format) {
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    if (format === undefined) {
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      throw new Error('invariant requires an error message argument');
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    }
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  };
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}
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function invariant(condition, format, a, b, c, d, e, f) {
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  validateFormat(format);
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  if (!condition) {
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    var error;
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    if (format === undefined) {
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      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
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    } else {
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      var args = [a, b, c, d, e, f];
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      var argIndex = 0;
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      error = new Error(format.replace(/%s/g, function () {
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        return args[argIndex++];
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      }));
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      error.name = 'Invariant Violation';
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    }
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    error.framesToPop = 1; // we don't care about invariant's own frame
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    throw error;
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  }
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}
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var invariant_1 = invariant;
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{
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  // In DEV mode, we swap out invokeGuardedCallback for a special version
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  // that plays more nicely with the browser's DevTools. The idea is to preserve
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  // "Pause on exceptions" behavior. Because React wraps all user-provided
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  // functions in invokeGuardedCallback, and the production version of
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  // invokeGuardedCallback uses a try-catch, all user exceptions are treated
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  // like caught exceptions, and the DevTools won't pause unless the developer
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  // takes the extra step of enabling pause on caught exceptions. This is
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  // untintuitive, though, because even though React has caught the error, from
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  // the developer's perspective, the error is uncaught.
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  //
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  // To preserve the expected "Pause on exceptions" behavior, we don't use a
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  // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
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  // DOM node, and call the user-provided callback from inside an event handler
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  // for that fake event. If the callback throws, the error is "captured" using
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  // a global event handler. But because the error happens in a different
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  // event loop context, it does not interrupt the normal program flow.
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  // Effectively, this gives us try-catch behavior without actually using
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  // try-catch. Neat!
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  // Check that the browser supports the APIs we need to implement our special
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  // DEV version of invokeGuardedCallback
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  if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
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    var fakeNode = document.createElement('react');
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  }
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}
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/**
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 * Copyright (c) 2013-present, Facebook, Inc.
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 *
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 * This source code is licensed under the MIT license found in the
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 * LICENSE file in the root directory of this source tree.
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 *
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 * 
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 */
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function makeEmptyFunction(arg) {
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  return function () {
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    return arg;
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  };
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}
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/**
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 * This function accepts and discards inputs; it has no side effects. This is
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 * primarily useful idiomatically for overridable function endpoints which
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 * always need to be callable, since JS lacks a null-call idiom ala Cocoa.
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 */
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var emptyFunction = function emptyFunction() {};
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emptyFunction.thatReturns = makeEmptyFunction;
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emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
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emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
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emptyFunction.thatReturnsNull = makeEmptyFunction(null);
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emptyFunction.thatReturnsThis = function () {
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  return this;
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};
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emptyFunction.thatReturnsArgument = function (arg) {
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  return arg;
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};
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var emptyFunction_1 = emptyFunction;
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/**
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 * Copyright (c) 2014-present, Facebook, Inc.
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 *
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 * This source code is licensed under the MIT license found in the
 | 
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 * LICENSE file in the root directory of this source tree.
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 *
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 */
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/**
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 * Similar to invariant but only logs a warning if the condition is not met.
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 * This can be used to log issues in development environments in critical
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 * paths. Removing the logging code for production environments will keep the
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 * same logic and follow the same code paths.
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 */
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var warning = emptyFunction_1;
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{
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  var printWarning = function printWarning(format) {
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    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
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      args[_key - 1] = arguments[_key];
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    }
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    var argIndex = 0;
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    var message = 'Warning: ' + format.replace(/%s/g, function () {
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      return args[argIndex++];
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    });
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    if (typeof console !== 'undefined') {
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      console.error(message);
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    }
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    try {
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      // --- Welcome to debugging React ---
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      // This error was thrown as a convenience so that you can use this stack
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      // to find the callsite that caused this warning to fire.
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      throw new Error(message);
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    } catch (x) {}
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  };
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  warning = function warning(condition, format) {
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    if (format === undefined) {
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      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
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    }
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    if (format.indexOf('Failed Composite propType: ') === 0) {
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      return; // Ignore CompositeComponent proptype check.
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    }
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    if (!condition) {
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      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
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        args[_key2 - 2] = arguments[_key2];
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      }
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      printWarning.apply(undefined, [format].concat(args));
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    }
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  };
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}
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var warning_1 = warning;
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var getFiberCurrentPropsFromNode = null;
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var getInstanceFromNode = null;
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var getNodeFromInstance = null;
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var injection = {
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  injectComponentTree: function (Injected) {
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    getFiberCurrentPropsFromNode = Injected.getFiberCurrentPropsFromNode;
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    getInstanceFromNode = Injected.getInstanceFromNode;
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    getNodeFromInstance = Injected.getNodeFromInstance;
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    {
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      warning_1(getNodeFromInstance && getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.');
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    }
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  }
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};
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function isEndish(topLevelType) {
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  return topLevelType === 'topMouseUp' || topLevelType === 'topTouchEnd' || topLevelType === 'topTouchCancel';
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}
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function isMoveish(topLevelType) {
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  return topLevelType === 'topMouseMove' || topLevelType === 'topTouchMove';
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}
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function isStartish(topLevelType) {
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  return topLevelType === 'topMouseDown' || topLevelType === 'topTouchStart';
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}
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var validateEventDispatches;
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{
 | 
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  validateEventDispatches = function (event) {
 | 
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    var dispatchListeners = event._dispatchListeners;
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    var dispatchInstances = event._dispatchInstances;
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    var listenersIsArr = Array.isArray(dispatchListeners);
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    var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;
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    var instancesIsArr = Array.isArray(dispatchInstances);
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    var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;
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    warning_1(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.');
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  };
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}
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/**
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 * Standard/simple iteration through an event's collected dispatches.
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 */
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/**
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 * Standard/simple iteration through an event's collected dispatches, but stops
 | 
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 * at the first dispatch execution returning true, and returns that id.
 | 
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 *
 | 
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 * @return {?string} id of the first dispatch execution who's listener returns
 | 
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 * true, or null if no listener returned true.
 | 
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 */
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function executeDispatchesInOrderStopAtTrueImpl(event) {
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  var dispatchListeners = event._dispatchListeners;
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  var dispatchInstances = event._dispatchInstances;
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  {
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    validateEventDispatches(event);
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  }
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  if (Array.isArray(dispatchListeners)) {
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    for (var i = 0; i < dispatchListeners.length; i++) {
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      if (event.isPropagationStopped()) {
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        break;
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      }
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      // Listeners and Instances are two parallel arrays that are always in sync.
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      if (dispatchListeners[i](event, dispatchInstances[i])) {
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        return dispatchInstances[i];
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      }
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    }
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  } else if (dispatchListeners) {
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    if (dispatchListeners(event, dispatchInstances)) {
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      return dispatchInstances;
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    }
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  }
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  return null;
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}
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 | 
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/**
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 * @see executeDispatchesInOrderStopAtTrueImpl
 | 
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 */
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function executeDispatchesInOrderStopAtTrue(event) {
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  var ret = executeDispatchesInOrderStopAtTrueImpl(event);
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  event._dispatchInstances = null;
 | 
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  event._dispatchListeners = null;
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  return ret;
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}
 | 
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 | 
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/**
 | 
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 * Execution of a "direct" dispatch - there must be at most one dispatch
 | 
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 * accumulated on the event or it is considered an error. It doesn't really make
 | 
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 * sense for an event with multiple dispatches (bubbled) to keep track of the
 | 
						|
 * return values at each dispatch execution, but it does tend to make sense when
 | 
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 * dealing with "direct" dispatches.
 | 
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 *
 | 
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 * @return {*} The return value of executing the single dispatch.
 | 
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 */
 | 
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function executeDirectDispatch(event) {
 | 
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  {
 | 
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    validateEventDispatches(event);
 | 
						|
  }
 | 
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  var dispatchListener = event._dispatchListeners;
 | 
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  var dispatchInstance = event._dispatchInstances;
 | 
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  !!Array.isArray(dispatchListener) ? invariant_1(false, 'executeDirectDispatch(...): Invalid `event`.') : void 0;
 | 
						|
  event.currentTarget = dispatchListener ? getNodeFromInstance(dispatchInstance) : null;
 | 
						|
  var res = dispatchListener ? dispatchListener(event) : null;
 | 
						|
  event.currentTarget = null;
 | 
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  event._dispatchListeners = null;
 | 
						|
  event._dispatchInstances = null;
 | 
						|
  return res;
 | 
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}
 | 
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 | 
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/**
 | 
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 * @param {SyntheticEvent} event
 | 
						|
 * @return {boolean} True iff number of dispatches accumulated is greater than 0.
 | 
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 */
 | 
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function hasDispatches(event) {
 | 
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  return !!event._dispatchListeners;
 | 
						|
}
 | 
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 | 
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// Before we know whether it is functional or class
 | 
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 | 
						|
 | 
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 // Root of a host tree. Could be nested inside another node.
 | 
						|
 // A subtree. Could be an entry point to a different renderer.
 | 
						|
var HostComponent = 5;
 | 
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 | 
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function getParent(inst) {
 | 
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  do {
 | 
						|
    inst = inst['return'];
 | 
						|
    // TODO: If this is a HostRoot we might want to bail out.
 | 
						|
    // That is depending on if we want nested subtrees (layers) to bubble
 | 
						|
    // events to their parent. We could also go through parentNode on the
 | 
						|
    // host node but that wouldn't work for React Native and doesn't let us
 | 
						|
    // do the portal feature.
 | 
						|
  } while (inst && inst.tag !== HostComponent);
 | 
						|
  if (inst) {
 | 
						|
    return inst;
 | 
						|
  }
 | 
						|
  return null;
 | 
						|
}
 | 
						|
 | 
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/**
 | 
						|
 * Return the lowest common ancestor of A and B, or null if they are in
 | 
						|
 * different trees.
 | 
						|
 */
 | 
						|
function getLowestCommonAncestor(instA, instB) {
 | 
						|
  var depthA = 0;
 | 
						|
  for (var tempA = instA; tempA; tempA = getParent(tempA)) {
 | 
						|
    depthA++;
 | 
						|
  }
 | 
						|
  var depthB = 0;
 | 
						|
  for (var tempB = instB; tempB; tempB = getParent(tempB)) {
 | 
						|
    depthB++;
 | 
						|
  }
 | 
						|
 | 
						|
  // If A is deeper, crawl up.
 | 
						|
  while (depthA - depthB > 0) {
 | 
						|
    instA = getParent(instA);
 | 
						|
    depthA--;
 | 
						|
  }
 | 
						|
 | 
						|
  // If B is deeper, crawl up.
 | 
						|
  while (depthB - depthA > 0) {
 | 
						|
    instB = getParent(instB);
 | 
						|
    depthB--;
 | 
						|
  }
 | 
						|
 | 
						|
  // Walk in lockstep until we find a match.
 | 
						|
  var depth = depthA;
 | 
						|
  while (depth--) {
 | 
						|
    if (instA === instB || instA === instB.alternate) {
 | 
						|
      return instA;
 | 
						|
    }
 | 
						|
    instA = getParent(instA);
 | 
						|
    instB = getParent(instB);
 | 
						|
  }
 | 
						|
  return null;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Return if A is an ancestor of B.
 | 
						|
 */
 | 
						|
function isAncestor(instA, instB) {
 | 
						|
  while (instB) {
 | 
						|
    if (instA === instB || instA === instB.alternate) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    instB = getParent(instB);
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Return the parent instance of the passed-in instance.
 | 
						|
 */
 | 
						|
function getParentInstance(inst) {
 | 
						|
  return getParent(inst);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Simulates the traversal of a two-phase, capture/bubble event dispatch.
 | 
						|
 */
 | 
						|
function traverseTwoPhase(inst, fn, arg) {
 | 
						|
  var path = [];
 | 
						|
  while (inst) {
 | 
						|
    path.push(inst);
 | 
						|
    inst = getParent(inst);
 | 
						|
  }
 | 
						|
  var i;
 | 
						|
  for (i = path.length; i-- > 0;) {
 | 
						|
    fn(path[i], 'captured', arg);
 | 
						|
  }
 | 
						|
  for (i = 0; i < path.length; i++) {
 | 
						|
    fn(path[i], 'bubbled', arg);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that
 | 
						|
 * should would receive a `mouseEnter` or `mouseLeave` event.
 | 
						|
 *
 | 
						|
 * Does not invoke the callback on the nearest common ancestor because nothing
 | 
						|
 * "entered" or "left" that element.
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Registers plugins so that they can extract and dispatch events.
 | 
						|
 *
 | 
						|
 * @see {EventPluginHub}
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Ordered list of injected plugins.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Mapping from event name to dispatch config
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Mapping from registration name to plugin module
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Mapping from registration name to event name
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Mapping from lowercase registration names to the properly cased version,
 | 
						|
 * used to warn in the case of missing event handlers. Available
 | 
						|
 * only in true.
 | 
						|
 * @type {Object}
 | 
						|
 */
 | 
						|
 | 
						|
// Trust the developer to only use possibleRegistrationNames in true
 | 
						|
 | 
						|
/**
 | 
						|
 * Injects an ordering of plugins (by plugin name). This allows the ordering
 | 
						|
 * to be decoupled from injection of the actual plugins so that ordering is
 | 
						|
 * always deterministic regardless of packaging, on-the-fly injection, etc.
 | 
						|
 *
 | 
						|
 * @param {array} InjectedEventPluginOrder
 | 
						|
 * @internal
 | 
						|
 * @see {EventPluginHub.injection.injectEventPluginOrder}
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Injects plugins to be used by `EventPluginHub`. The plugin names must be
 | 
						|
 * in the ordering injected by `injectEventPluginOrder`.
 | 
						|
 *
 | 
						|
 * Plugins can be injected as part of page initialization or on-the-fly.
 | 
						|
 *
 | 
						|
 * @param {object} injectedNamesToPlugins Map from names to plugin modules.
 | 
						|
 * @internal
 | 
						|
 * @see {EventPluginHub.injection.injectEventPluginsByName}
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Accumulates items that must not be null or undefined into the first one. This
 | 
						|
 * is used to conserve memory by avoiding array allocations, and thus sacrifices
 | 
						|
 * API cleanness. Since `current` can be null before being passed in and not
 | 
						|
 * null after this function, make sure to assign it back to `current`:
 | 
						|
 *
 | 
						|
 * `a = accumulateInto(a, b);`
 | 
						|
 *
 | 
						|
 * This API should be sparingly used. Try `accumulate` for something cleaner.
 | 
						|
 *
 | 
						|
 * @return {*|array<*>} An accumulation of items.
 | 
						|
 */
 | 
						|
 | 
						|
function accumulateInto(current, next) {
 | 
						|
  !(next != null) ? invariant_1(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : void 0;
 | 
						|
 | 
						|
  if (current == null) {
 | 
						|
    return next;
 | 
						|
  }
 | 
						|
 | 
						|
  // Both are not empty. Warning: Never call x.concat(y) when you are not
 | 
						|
  // certain that x is an Array (x could be a string with concat method).
 | 
						|
  if (Array.isArray(current)) {
 | 
						|
    if (Array.isArray(next)) {
 | 
						|
      current.push.apply(current, next);
 | 
						|
      return current;
 | 
						|
    }
 | 
						|
    current.push(next);
 | 
						|
    return current;
 | 
						|
  }
 | 
						|
 | 
						|
  if (Array.isArray(next)) {
 | 
						|
    // A bit too dangerous to mutate `next`.
 | 
						|
    return [current].concat(next);
 | 
						|
  }
 | 
						|
 | 
						|
  return [current, next];
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * @param {array} arr an "accumulation" of items which is either an Array or
 | 
						|
 * a single item. Useful when paired with the `accumulate` module. This is a
 | 
						|
 * simple utility that allows us to reason about a collection of items, but
 | 
						|
 * handling the case when there is exactly one item (and we do not need to
 | 
						|
 * allocate an array).
 | 
						|
 * @param {function} cb Callback invoked with each element or a collection.
 | 
						|
 * @param {?} [scope] Scope used as `this` in a callback.
 | 
						|
 */
 | 
						|
function forEachAccumulated(arr, cb, scope) {
 | 
						|
  if (Array.isArray(arr)) {
 | 
						|
    arr.forEach(cb, scope);
 | 
						|
  } else if (arr) {
 | 
						|
    cb.call(scope, arr);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function isInteractive(tag) {
 | 
						|
  return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';
 | 
						|
}
 | 
						|
 | 
						|
function shouldPreventMouseEvent(name, type, props) {
 | 
						|
  switch (name) {
 | 
						|
    case 'onClick':
 | 
						|
    case 'onClickCapture':
 | 
						|
    case 'onDoubleClick':
 | 
						|
    case 'onDoubleClickCapture':
 | 
						|
    case 'onMouseDown':
 | 
						|
    case 'onMouseDownCapture':
 | 
						|
    case 'onMouseMove':
 | 
						|
    case 'onMouseMoveCapture':
 | 
						|
    case 'onMouseUp':
 | 
						|
    case 'onMouseUpCapture':
 | 
						|
      return !!(props.disabled && isInteractive(type));
 | 
						|
    default:
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * This is a unified interface for event plugins to be installed and configured.
 | 
						|
 *
 | 
						|
 * Event plugins can implement the following properties:
 | 
						|
 *
 | 
						|
 *   `extractEvents` {function(string, DOMEventTarget, string, object): *}
 | 
						|
 *     Required. When a top-level event is fired, this method is expected to
 | 
						|
 *     extract synthetic events that will in turn be queued and dispatched.
 | 
						|
 *
 | 
						|
 *   `eventTypes` {object}
 | 
						|
 *     Optional, plugins that fire events must publish a mapping of registration
 | 
						|
 *     names that are used to register listeners. Values of this mapping must
 | 
						|
 *     be objects that contain `registrationName` or `phasedRegistrationNames`.
 | 
						|
 *
 | 
						|
 *   `executeDispatch` {function(object, function, string)}
 | 
						|
 *     Optional, allows plugins to override how an event gets dispatched. By
 | 
						|
 *     default, the listener is simply invoked.
 | 
						|
 *
 | 
						|
 * Each plugin that is injected into `EventsPluginHub` is immediately operable.
 | 
						|
 *
 | 
						|
 * @public
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Methods for injecting dependencies.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * @param {object} inst The instance, which is the source of events.
 | 
						|
 * @param {string} registrationName Name of listener (e.g. `onClick`).
 | 
						|
 * @return {?function} The stored callback.
 | 
						|
 */
 | 
						|
function getListener(inst, registrationName) {
 | 
						|
  var listener;
 | 
						|
 | 
						|
  // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
 | 
						|
  // live here; needs to be moved to a better place soon
 | 
						|
  var stateNode = inst.stateNode;
 | 
						|
  if (!stateNode) {
 | 
						|
    // Work in progress (ex: onload events in incremental mode).
 | 
						|
    return null;
 | 
						|
  }
 | 
						|
  var props = getFiberCurrentPropsFromNode(stateNode);
 | 
						|
  if (!props) {
 | 
						|
    // Work in progress.
 | 
						|
    return null;
 | 
						|
  }
 | 
						|
  listener = props[registrationName];
 | 
						|
  if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
 | 
						|
    return null;
 | 
						|
  }
 | 
						|
  !(!listener || typeof listener === 'function') ? invariant_1(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener) : void 0;
 | 
						|
  return listener;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Allows registered plugins an opportunity to extract events from top-level
 | 
						|
 * native browser events.
 | 
						|
 *
 | 
						|
 * @return {*} An accumulation of synthetic events.
 | 
						|
 * @internal
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Enqueues a synthetic event that should be dispatched when
 | 
						|
 * `processEventQueue` is invoked.
 | 
						|
 *
 | 
						|
 * @param {*} events An accumulation of synthetic events.
 | 
						|
 * @internal
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Dispatches all synthetic events on the event queue.
 | 
						|
 *
 | 
						|
 * @internal
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Some event types have a notion of different registration names for different
 | 
						|
 * "phases" of propagation. This finds listeners by a given phase.
 | 
						|
 */
 | 
						|
function listenerAtPhase(inst, event, propagationPhase) {
 | 
						|
  var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];
 | 
						|
  return getListener(inst, registrationName);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * A small set of propagation patterns, each of which will accept a small amount
 | 
						|
 * of information, and generate a set of "dispatch ready event objects" - which
 | 
						|
 * are sets of events that have already been annotated with a set of dispatched
 | 
						|
 * listener functions/ids. The API is designed this way to discourage these
 | 
						|
 * propagation strategies from actually executing the dispatches, since we
 | 
						|
 * always want to collect the entire set of dispatches before executing even a
 | 
						|
 * single one.
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Tags a `SyntheticEvent` with dispatched listeners. Creating this function
 | 
						|
 * here, allows us to not have to bind or create functions for each event.
 | 
						|
 * Mutating the event's members allows us to not have to create a wrapping
 | 
						|
 * "dispatch" object that pairs the event with the listener.
 | 
						|
 */
 | 
						|
function accumulateDirectionalDispatches(inst, phase, event) {
 | 
						|
  {
 | 
						|
    warning_1(inst, 'Dispatching inst must not be null');
 | 
						|
  }
 | 
						|
  var listener = listenerAtPhase(inst, event, phase);
 | 
						|
  if (listener) {
 | 
						|
    event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);
 | 
						|
    event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Collect dispatches (must be entirely collected before dispatching - see unit
 | 
						|
 * tests). Lazily allocate the array to conserve memory.  We must loop through
 | 
						|
 * each event and perform the traversal for each one. We cannot perform a
 | 
						|
 * single traversal for the entire collection of events because each event may
 | 
						|
 * have a different target.
 | 
						|
 */
 | 
						|
function accumulateTwoPhaseDispatchesSingle(event) {
 | 
						|
  if (event && event.dispatchConfig.phasedRegistrationNames) {
 | 
						|
    traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.
 | 
						|
 */
 | 
						|
function accumulateTwoPhaseDispatchesSingleSkipTarget(event) {
 | 
						|
  if (event && event.dispatchConfig.phasedRegistrationNames) {
 | 
						|
    var targetInst = event._targetInst;
 | 
						|
    var parentInst = targetInst ? getParentInstance(targetInst) : null;
 | 
						|
    traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Accumulates without regard to direction, does not look for phased
 | 
						|
 * registration names. Same as `accumulateDirectDispatchesSingle` but without
 | 
						|
 * requiring that the `dispatchMarker` be the same as the dispatched ID.
 | 
						|
 */
 | 
						|
function accumulateDispatches(inst, ignoredDirection, event) {
 | 
						|
  if (inst && event && event.dispatchConfig.registrationName) {
 | 
						|
    var registrationName = event.dispatchConfig.registrationName;
 | 
						|
    var listener = getListener(inst, registrationName);
 | 
						|
    if (listener) {
 | 
						|
      event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);
 | 
						|
      event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Accumulates dispatches on an `SyntheticEvent`, but only for the
 | 
						|
 * `dispatchMarker`.
 | 
						|
 * @param {SyntheticEvent} event
 | 
						|
 */
 | 
						|
function accumulateDirectDispatchesSingle(event) {
 | 
						|
  if (event && event.dispatchConfig.registrationName) {
 | 
						|
    accumulateDispatches(event._targetInst, null, event);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function accumulateTwoPhaseDispatches(events) {
 | 
						|
  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);
 | 
						|
}
 | 
						|
 | 
						|
function accumulateTwoPhaseDispatchesSkipTarget(events) {
 | 
						|
  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
function accumulateDirectDispatches(events) {
 | 
						|
  forEachAccumulated(events, accumulateDirectDispatchesSingle);
 | 
						|
}
 | 
						|
 | 
						|
var ReactInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
 | 
						|
 | 
						|
var _assign = ReactInternals.assign;
 | 
						|
 | 
						|
/* eslint valid-typeof: 0 */
 | 
						|
 | 
						|
var didWarnForAddedNewProperty = false;
 | 
						|
var isProxySupported = typeof Proxy === 'function';
 | 
						|
var EVENT_POOL_SIZE = 10;
 | 
						|
 | 
						|
var shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];
 | 
						|
 | 
						|
/**
 | 
						|
 * @interface Event
 | 
						|
 * @see http://www.w3.org/TR/DOM-Level-3-Events/
 | 
						|
 */
 | 
						|
var EventInterface = {
 | 
						|
  type: null,
 | 
						|
  target: null,
 | 
						|
  // currentTarget is set when dispatching; no use in copying it here
 | 
						|
  currentTarget: emptyFunction_1.thatReturnsNull,
 | 
						|
  eventPhase: null,
 | 
						|
  bubbles: null,
 | 
						|
  cancelable: null,
 | 
						|
  timeStamp: function (event) {
 | 
						|
    return event.timeStamp || Date.now();
 | 
						|
  },
 | 
						|
  defaultPrevented: null,
 | 
						|
  isTrusted: null
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Synthetic events are dispatched by event plugins, typically in response to a
 | 
						|
 * top-level event delegation handler.
 | 
						|
 *
 | 
						|
 * These systems should generally use pooling to reduce the frequency of garbage
 | 
						|
 * collection. The system should check `isPersistent` to determine whether the
 | 
						|
 * event should be released into the pool after being dispatched. Users that
 | 
						|
 * need a persisted event should invoke `persist`.
 | 
						|
 *
 | 
						|
 * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
 | 
						|
 * normalizing browser quirks. Subclasses do not necessarily have to implement a
 | 
						|
 * DOM interface; custom application-specific events can also subclass this.
 | 
						|
 *
 | 
						|
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 | 
						|
 * @param {*} targetInst Marker identifying the event target.
 | 
						|
 * @param {object} nativeEvent Native browser event.
 | 
						|
 * @param {DOMEventTarget} nativeEventTarget Target node.
 | 
						|
 */
 | 
						|
function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
 | 
						|
  {
 | 
						|
    // these have a getter/setter for warnings
 | 
						|
    delete this.nativeEvent;
 | 
						|
    delete this.preventDefault;
 | 
						|
    delete this.stopPropagation;
 | 
						|
  }
 | 
						|
 | 
						|
  this.dispatchConfig = dispatchConfig;
 | 
						|
  this._targetInst = targetInst;
 | 
						|
  this.nativeEvent = nativeEvent;
 | 
						|
 | 
						|
  var Interface = this.constructor.Interface;
 | 
						|
  for (var propName in Interface) {
 | 
						|
    if (!Interface.hasOwnProperty(propName)) {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    {
 | 
						|
      delete this[propName]; // this has a getter/setter for warnings
 | 
						|
    }
 | 
						|
    var normalize = Interface[propName];
 | 
						|
    if (normalize) {
 | 
						|
      this[propName] = normalize(nativeEvent);
 | 
						|
    } else {
 | 
						|
      if (propName === 'target') {
 | 
						|
        this.target = nativeEventTarget;
 | 
						|
      } else {
 | 
						|
        this[propName] = nativeEvent[propName];
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
 | 
						|
  if (defaultPrevented) {
 | 
						|
    this.isDefaultPrevented = emptyFunction_1.thatReturnsTrue;
 | 
						|
  } else {
 | 
						|
    this.isDefaultPrevented = emptyFunction_1.thatReturnsFalse;
 | 
						|
  }
 | 
						|
  this.isPropagationStopped = emptyFunction_1.thatReturnsFalse;
 | 
						|
  return this;
 | 
						|
}
 | 
						|
 | 
						|
_assign(SyntheticEvent.prototype, {
 | 
						|
  preventDefault: function () {
 | 
						|
    this.defaultPrevented = true;
 | 
						|
    var event = this.nativeEvent;
 | 
						|
    if (!event) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    if (event.preventDefault) {
 | 
						|
      event.preventDefault();
 | 
						|
    } else if (typeof event.returnValue !== 'unknown') {
 | 
						|
      event.returnValue = false;
 | 
						|
    }
 | 
						|
    this.isDefaultPrevented = emptyFunction_1.thatReturnsTrue;
 | 
						|
  },
 | 
						|
 | 
						|
  stopPropagation: function () {
 | 
						|
    var event = this.nativeEvent;
 | 
						|
    if (!event) {
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    if (event.stopPropagation) {
 | 
						|
      event.stopPropagation();
 | 
						|
    } else if (typeof event.cancelBubble !== 'unknown') {
 | 
						|
      // The ChangeEventPlugin registers a "propertychange" event for
 | 
						|
      // IE. This event does not support bubbling or cancelling, and
 | 
						|
      // any references to cancelBubble throw "Member not found".  A
 | 
						|
      // typeof check of "unknown" circumvents this issue (and is also
 | 
						|
      // IE specific).
 | 
						|
      event.cancelBubble = true;
 | 
						|
    }
 | 
						|
 | 
						|
    this.isPropagationStopped = emptyFunction_1.thatReturnsTrue;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * We release all dispatched `SyntheticEvent`s after each event loop, adding
 | 
						|
   * them back into the pool. This allows a way to hold onto a reference that
 | 
						|
   * won't be added back into the pool.
 | 
						|
   */
 | 
						|
  persist: function () {
 | 
						|
    this.isPersistent = emptyFunction_1.thatReturnsTrue;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Checks if this event should be released back into the pool.
 | 
						|
   *
 | 
						|
   * @return {boolean} True if this should not be released, false otherwise.
 | 
						|
   */
 | 
						|
  isPersistent: emptyFunction_1.thatReturnsFalse,
 | 
						|
 | 
						|
  /**
 | 
						|
   * `PooledClass` looks for `destructor` on each instance it releases.
 | 
						|
   */
 | 
						|
  destructor: function () {
 | 
						|
    var Interface = this.constructor.Interface;
 | 
						|
    for (var propName in Interface) {
 | 
						|
      {
 | 
						|
        Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));
 | 
						|
      }
 | 
						|
    }
 | 
						|
    for (var i = 0; i < shouldBeReleasedProperties.length; i++) {
 | 
						|
      this[shouldBeReleasedProperties[i]] = null;
 | 
						|
    }
 | 
						|
    {
 | 
						|
      Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));
 | 
						|
      Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction_1));
 | 
						|
      Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction_1));
 | 
						|
    }
 | 
						|
  }
 | 
						|
});
 | 
						|
 | 
						|
SyntheticEvent.Interface = EventInterface;
 | 
						|
 | 
						|
/**
 | 
						|
 * Helper to reduce boilerplate when creating subclasses.
 | 
						|
 *
 | 
						|
 * @param {function} Class
 | 
						|
 * @param {?object} Interface
 | 
						|
 */
 | 
						|
SyntheticEvent.augmentClass = function (Class, Interface) {
 | 
						|
  var Super = this;
 | 
						|
 | 
						|
  var E = function () {};
 | 
						|
  E.prototype = Super.prototype;
 | 
						|
  var prototype = new E();
 | 
						|
 | 
						|
  _assign(prototype, Class.prototype);
 | 
						|
  Class.prototype = prototype;
 | 
						|
  Class.prototype.constructor = Class;
 | 
						|
 | 
						|
  Class.Interface = _assign({}, Super.Interface, Interface);
 | 
						|
  Class.augmentClass = Super.augmentClass;
 | 
						|
  addEventPoolingTo(Class);
 | 
						|
};
 | 
						|
 | 
						|
/** Proxying after everything set on SyntheticEvent
 | 
						|
 * to resolve Proxy issue on some WebKit browsers
 | 
						|
 * in which some Event properties are set to undefined (GH#10010)
 | 
						|
 */
 | 
						|
{
 | 
						|
  if (isProxySupported) {
 | 
						|
    /*eslint-disable no-func-assign */
 | 
						|
    SyntheticEvent = new Proxy(SyntheticEvent, {
 | 
						|
      construct: function (target, args) {
 | 
						|
        return this.apply(target, Object.create(target.prototype), args);
 | 
						|
      },
 | 
						|
      apply: function (constructor, that, args) {
 | 
						|
        return new Proxy(constructor.apply(that, args), {
 | 
						|
          set: function (target, prop, value) {
 | 
						|
            if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {
 | 
						|
              warning_1(didWarnForAddedNewProperty || target.isPersistent(), "This synthetic event is reused for performance reasons. If you're " + "seeing this, you're adding a new property in the synthetic event object. " + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.');
 | 
						|
              didWarnForAddedNewProperty = true;
 | 
						|
            }
 | 
						|
            target[prop] = value;
 | 
						|
            return true;
 | 
						|
          }
 | 
						|
        });
 | 
						|
      }
 | 
						|
    });
 | 
						|
    /*eslint-enable no-func-assign */
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
addEventPoolingTo(SyntheticEvent);
 | 
						|
 | 
						|
/**
 | 
						|
 * Helper to nullify syntheticEvent instance properties when destructing
 | 
						|
 *
 | 
						|
 * @param {String} propName
 | 
						|
 * @param {?object} getVal
 | 
						|
 * @return {object} defineProperty object
 | 
						|
 */
 | 
						|
function getPooledWarningPropertyDefinition(propName, getVal) {
 | 
						|
  var isFunction = typeof getVal === 'function';
 | 
						|
  return {
 | 
						|
    configurable: true,
 | 
						|
    set: set,
 | 
						|
    get: get
 | 
						|
  };
 | 
						|
 | 
						|
  function set(val) {
 | 
						|
    var action = isFunction ? 'setting the method' : 'setting the property';
 | 
						|
    warn(action, 'This is effectively a no-op');
 | 
						|
    return val;
 | 
						|
  }
 | 
						|
 | 
						|
  function get() {
 | 
						|
    var action = isFunction ? 'accessing the method' : 'accessing the property';
 | 
						|
    var result = isFunction ? 'This is a no-op function' : 'This is set to null';
 | 
						|
    warn(action, result);
 | 
						|
    return getVal;
 | 
						|
  }
 | 
						|
 | 
						|
  function warn(action, result) {
 | 
						|
    var warningCondition = false;
 | 
						|
    warning_1(warningCondition, "This synthetic event is reused for performance reasons. If you're seeing this, " + "you're %s `%s` on a released/nullified synthetic event. %s. " + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {
 | 
						|
  var EventConstructor = this;
 | 
						|
  if (EventConstructor.eventPool.length) {
 | 
						|
    var instance = EventConstructor.eventPool.pop();
 | 
						|
    EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);
 | 
						|
    return instance;
 | 
						|
  }
 | 
						|
  return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);
 | 
						|
}
 | 
						|
 | 
						|
function releasePooledEvent(event) {
 | 
						|
  var EventConstructor = this;
 | 
						|
  !(event instanceof EventConstructor) ? invariant_1(false, 'Trying to release an event instance  into a pool of a different type.') : void 0;
 | 
						|
  event.destructor();
 | 
						|
  if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {
 | 
						|
    EventConstructor.eventPool.push(event);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function addEventPoolingTo(EventConstructor) {
 | 
						|
  EventConstructor.eventPool = [];
 | 
						|
  EventConstructor.getPooled = getPooledEvent;
 | 
						|
  EventConstructor.release = releasePooledEvent;
 | 
						|
}
 | 
						|
 | 
						|
var SyntheticEvent$1 = SyntheticEvent;
 | 
						|
 | 
						|
/**
 | 
						|
 * `touchHistory` isn't actually on the native event, but putting it in the
 | 
						|
 * interface will ensure that it is cleaned up when pooled/destroyed. The
 | 
						|
 * `ResponderEventPlugin` will populate it appropriately.
 | 
						|
 */
 | 
						|
var ResponderEventInterface = {
 | 
						|
  touchHistory: function (nativeEvent) {
 | 
						|
    return null; // Actually doesn't even look at the native event.
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * @param {object} dispatchConfig Configuration used to dispatch this event.
 | 
						|
 * @param {string} dispatchMarker Marker identifying the event target.
 | 
						|
 * @param {object} nativeEvent Native event.
 | 
						|
 * @extends {SyntheticEvent}
 | 
						|
 */
 | 
						|
function ResponderSyntheticEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
 | 
						|
  return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
 | 
						|
}
 | 
						|
 | 
						|
SyntheticEvent$1.augmentClass(ResponderSyntheticEvent, ResponderEventInterface);
 | 
						|
 | 
						|
/**
 | 
						|
 * Tracks the position and time of each active touch by `touch.identifier`. We
 | 
						|
 * should typically only see IDs in the range of 1-20 because IDs get recycled
 | 
						|
 * when touches end and start again.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
var MAX_TOUCH_BANK = 20;
 | 
						|
var touchBank = [];
 | 
						|
var touchHistory = {
 | 
						|
  touchBank: touchBank,
 | 
						|
  numberActiveTouches: 0,
 | 
						|
  // If there is only one active touch, we remember its location. This prevents
 | 
						|
  // us having to loop through all of the touches all the time in the most
 | 
						|
  // common case.
 | 
						|
  indexOfSingleActiveTouch: -1,
 | 
						|
  mostRecentTimeStamp: 0
 | 
						|
};
 | 
						|
 | 
						|
function timestampForTouch(touch) {
 | 
						|
  // The legacy internal implementation provides "timeStamp", which has been
 | 
						|
  // renamed to "timestamp". Let both work for now while we iron it out
 | 
						|
  // TODO (evv): rename timeStamp to timestamp in internal code
 | 
						|
  return touch.timeStamp || touch.timestamp;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * TODO: Instead of making gestures recompute filtered velocity, we could
 | 
						|
 * include a built in velocity computation that can be reused globally.
 | 
						|
 */
 | 
						|
function createTouchRecord(touch) {
 | 
						|
  return {
 | 
						|
    touchActive: true,
 | 
						|
    startPageX: touch.pageX,
 | 
						|
    startPageY: touch.pageY,
 | 
						|
    startTimeStamp: timestampForTouch(touch),
 | 
						|
    currentPageX: touch.pageX,
 | 
						|
    currentPageY: touch.pageY,
 | 
						|
    currentTimeStamp: timestampForTouch(touch),
 | 
						|
    previousPageX: touch.pageX,
 | 
						|
    previousPageY: touch.pageY,
 | 
						|
    previousTimeStamp: timestampForTouch(touch)
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
function resetTouchRecord(touchRecord, touch) {
 | 
						|
  touchRecord.touchActive = true;
 | 
						|
  touchRecord.startPageX = touch.pageX;
 | 
						|
  touchRecord.startPageY = touch.pageY;
 | 
						|
  touchRecord.startTimeStamp = timestampForTouch(touch);
 | 
						|
  touchRecord.currentPageX = touch.pageX;
 | 
						|
  touchRecord.currentPageY = touch.pageY;
 | 
						|
  touchRecord.currentTimeStamp = timestampForTouch(touch);
 | 
						|
  touchRecord.previousPageX = touch.pageX;
 | 
						|
  touchRecord.previousPageY = touch.pageY;
 | 
						|
  touchRecord.previousTimeStamp = timestampForTouch(touch);
 | 
						|
}
 | 
						|
 | 
						|
function getTouchIdentifier(_ref) {
 | 
						|
  var identifier = _ref.identifier;
 | 
						|
 | 
						|
  !(identifier != null) ? invariant_1(false, 'Touch object is missing identifier.') : void 0;
 | 
						|
  {
 | 
						|
    warning_1(identifier <= MAX_TOUCH_BANK, 'Touch identifier %s is greater than maximum supported %s which causes ' + 'performance issues backfilling array locations for all of the indices.', identifier, MAX_TOUCH_BANK);
 | 
						|
  }
 | 
						|
  return identifier;
 | 
						|
}
 | 
						|
 | 
						|
function recordTouchStart(touch) {
 | 
						|
  var identifier = getTouchIdentifier(touch);
 | 
						|
  var touchRecord = touchBank[identifier];
 | 
						|
  if (touchRecord) {
 | 
						|
    resetTouchRecord(touchRecord, touch);
 | 
						|
  } else {
 | 
						|
    touchBank[identifier] = createTouchRecord(touch);
 | 
						|
  }
 | 
						|
  touchHistory.mostRecentTimeStamp = timestampForTouch(touch);
 | 
						|
}
 | 
						|
 | 
						|
function recordTouchMove(touch) {
 | 
						|
  var touchRecord = touchBank[getTouchIdentifier(touch)];
 | 
						|
  if (touchRecord) {
 | 
						|
    touchRecord.touchActive = true;
 | 
						|
    touchRecord.previousPageX = touchRecord.currentPageX;
 | 
						|
    touchRecord.previousPageY = touchRecord.currentPageY;
 | 
						|
    touchRecord.previousTimeStamp = touchRecord.currentTimeStamp;
 | 
						|
    touchRecord.currentPageX = touch.pageX;
 | 
						|
    touchRecord.currentPageY = touch.pageY;
 | 
						|
    touchRecord.currentTimeStamp = timestampForTouch(touch);
 | 
						|
    touchHistory.mostRecentTimeStamp = timestampForTouch(touch);
 | 
						|
  } else {
 | 
						|
    console.error('Cannot record touch move without a touch start.\n' + 'Touch Move: %s\n', 'Touch Bank: %s', printTouch(touch), printTouchBank());
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function recordTouchEnd(touch) {
 | 
						|
  var touchRecord = touchBank[getTouchIdentifier(touch)];
 | 
						|
  if (touchRecord) {
 | 
						|
    touchRecord.touchActive = false;
 | 
						|
    touchRecord.previousPageX = touchRecord.currentPageX;
 | 
						|
    touchRecord.previousPageY = touchRecord.currentPageY;
 | 
						|
    touchRecord.previousTimeStamp = touchRecord.currentTimeStamp;
 | 
						|
    touchRecord.currentPageX = touch.pageX;
 | 
						|
    touchRecord.currentPageY = touch.pageY;
 | 
						|
    touchRecord.currentTimeStamp = timestampForTouch(touch);
 | 
						|
    touchHistory.mostRecentTimeStamp = timestampForTouch(touch);
 | 
						|
  } else {
 | 
						|
    console.error('Cannot record touch end without a touch start.\n' + 'Touch End: %s\n', 'Touch Bank: %s', printTouch(touch), printTouchBank());
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function printTouch(touch) {
 | 
						|
  return JSON.stringify({
 | 
						|
    identifier: touch.identifier,
 | 
						|
    pageX: touch.pageX,
 | 
						|
    pageY: touch.pageY,
 | 
						|
    timestamp: timestampForTouch(touch)
 | 
						|
  });
 | 
						|
}
 | 
						|
 | 
						|
function printTouchBank() {
 | 
						|
  var printed = JSON.stringify(touchBank.slice(0, MAX_TOUCH_BANK));
 | 
						|
  if (touchBank.length > MAX_TOUCH_BANK) {
 | 
						|
    printed += ' (original size: ' + touchBank.length + ')';
 | 
						|
  }
 | 
						|
  return printed;
 | 
						|
}
 | 
						|
 | 
						|
var ResponderTouchHistoryStore = {
 | 
						|
  recordTouchTrack: function (topLevelType, nativeEvent) {
 | 
						|
    if (isMoveish(topLevelType)) {
 | 
						|
      nativeEvent.changedTouches.forEach(recordTouchMove);
 | 
						|
    } else if (isStartish(topLevelType)) {
 | 
						|
      nativeEvent.changedTouches.forEach(recordTouchStart);
 | 
						|
      touchHistory.numberActiveTouches = nativeEvent.touches.length;
 | 
						|
      if (touchHistory.numberActiveTouches === 1) {
 | 
						|
        touchHistory.indexOfSingleActiveTouch = nativeEvent.touches[0].identifier;
 | 
						|
      }
 | 
						|
    } else if (isEndish(topLevelType)) {
 | 
						|
      nativeEvent.changedTouches.forEach(recordTouchEnd);
 | 
						|
      touchHistory.numberActiveTouches = nativeEvent.touches.length;
 | 
						|
      if (touchHistory.numberActiveTouches === 1) {
 | 
						|
        for (var i = 0; i < touchBank.length; i++) {
 | 
						|
          var touchTrackToCheck = touchBank[i];
 | 
						|
          if (touchTrackToCheck != null && touchTrackToCheck.touchActive) {
 | 
						|
            touchHistory.indexOfSingleActiveTouch = i;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        {
 | 
						|
          var activeRecord = touchBank[touchHistory.indexOfSingleActiveTouch];
 | 
						|
          warning_1(activeRecord != null && activeRecord.touchActive, 'Cannot find single active touch.');
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
 | 
						|
  touchHistory: touchHistory
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Accumulates items that must not be null or undefined.
 | 
						|
 *
 | 
						|
 * This is used to conserve memory by avoiding array allocations.
 | 
						|
 *
 | 
						|
 * @return {*|array<*>} An accumulation of items.
 | 
						|
 */
 | 
						|
function accumulate(current, next) {
 | 
						|
  !(next != null) ? invariant_1(false, 'accumulate(...): Accumulated items must be not be null or undefined.') : void 0;
 | 
						|
 | 
						|
  if (current == null) {
 | 
						|
    return next;
 | 
						|
  }
 | 
						|
 | 
						|
  // Both are not empty. Warning: Never call x.concat(y) when you are not
 | 
						|
  // certain that x is an Array (x could be a string with concat method).
 | 
						|
  if (Array.isArray(current)) {
 | 
						|
    return current.concat(next);
 | 
						|
  }
 | 
						|
 | 
						|
  if (Array.isArray(next)) {
 | 
						|
    return [current].concat(next);
 | 
						|
  }
 | 
						|
 | 
						|
  return [current, next];
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Instance of element that should respond to touch/move types of interactions,
 | 
						|
 * as indicated explicitly by relevant callbacks.
 | 
						|
 */
 | 
						|
var responderInst = null;
 | 
						|
 | 
						|
/**
 | 
						|
 * Count of current touches. A textInput should become responder iff the
 | 
						|
 * selection changes while there is a touch on the screen.
 | 
						|
 */
 | 
						|
var trackedTouchCount = 0;
 | 
						|
 | 
						|
/**
 | 
						|
 * Last reported number of active touches.
 | 
						|
 */
 | 
						|
var previousActiveTouches = 0;
 | 
						|
 | 
						|
var changeResponder = function (nextResponderInst, blockHostResponder) {
 | 
						|
  var oldResponderInst = responderInst;
 | 
						|
  responderInst = nextResponderInst;
 | 
						|
  if (ResponderEventPlugin.GlobalResponderHandler !== null) {
 | 
						|
    ResponderEventPlugin.GlobalResponderHandler.onChange(oldResponderInst, nextResponderInst, blockHostResponder);
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
var eventTypes = {
 | 
						|
  /**
 | 
						|
   * On a `touchStart`/`mouseDown`, is it desired that this element become the
 | 
						|
   * responder?
 | 
						|
   */
 | 
						|
  startShouldSetResponder: {
 | 
						|
    phasedRegistrationNames: {
 | 
						|
      bubbled: 'onStartShouldSetResponder',
 | 
						|
      captured: 'onStartShouldSetResponderCapture'
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * On a `scroll`, is it desired that this element become the responder? This
 | 
						|
   * is usually not needed, but should be used to retroactively infer that a
 | 
						|
   * `touchStart` had occurred during momentum scroll. During a momentum scroll,
 | 
						|
   * a touch start will be immediately followed by a scroll event if the view is
 | 
						|
   * currently scrolling.
 | 
						|
   *
 | 
						|
   * TODO: This shouldn't bubble.
 | 
						|
   */
 | 
						|
  scrollShouldSetResponder: {
 | 
						|
    phasedRegistrationNames: {
 | 
						|
      bubbled: 'onScrollShouldSetResponder',
 | 
						|
      captured: 'onScrollShouldSetResponderCapture'
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * On text selection change, should this element become the responder? This
 | 
						|
   * is needed for text inputs or other views with native selection, so the
 | 
						|
   * JS view can claim the responder.
 | 
						|
   *
 | 
						|
   * TODO: This shouldn't bubble.
 | 
						|
   */
 | 
						|
  selectionChangeShouldSetResponder: {
 | 
						|
    phasedRegistrationNames: {
 | 
						|
      bubbled: 'onSelectionChangeShouldSetResponder',
 | 
						|
      captured: 'onSelectionChangeShouldSetResponderCapture'
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * On a `touchMove`/`mouseMove`, is it desired that this element become the
 | 
						|
   * responder?
 | 
						|
   */
 | 
						|
  moveShouldSetResponder: {
 | 
						|
    phasedRegistrationNames: {
 | 
						|
      bubbled: 'onMoveShouldSetResponder',
 | 
						|
      captured: 'onMoveShouldSetResponderCapture'
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Direct responder events dispatched directly to responder. Do not bubble.
 | 
						|
   */
 | 
						|
  responderStart: { registrationName: 'onResponderStart' },
 | 
						|
  responderMove: { registrationName: 'onResponderMove' },
 | 
						|
  responderEnd: { registrationName: 'onResponderEnd' },
 | 
						|
  responderRelease: { registrationName: 'onResponderRelease' },
 | 
						|
  responderTerminationRequest: {
 | 
						|
    registrationName: 'onResponderTerminationRequest'
 | 
						|
  },
 | 
						|
  responderGrant: { registrationName: 'onResponderGrant' },
 | 
						|
  responderReject: { registrationName: 'onResponderReject' },
 | 
						|
  responderTerminate: { registrationName: 'onResponderTerminate' }
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 *
 | 
						|
 * Responder System:
 | 
						|
 * ----------------
 | 
						|
 *
 | 
						|
 * - A global, solitary "interaction lock" on a view.
 | 
						|
 * - If a node becomes the responder, it should convey visual feedback
 | 
						|
 *   immediately to indicate so, either by highlighting or moving accordingly.
 | 
						|
 * - To be the responder means, that touches are exclusively important to that
 | 
						|
 *   responder view, and no other view.
 | 
						|
 * - While touches are still occurring, the responder lock can be transferred to
 | 
						|
 *   a new view, but only to increasingly "higher" views (meaning ancestors of
 | 
						|
 *   the current responder).
 | 
						|
 *
 | 
						|
 * Responder being granted:
 | 
						|
 * ------------------------
 | 
						|
 *
 | 
						|
 * - Touch starts, moves, and scrolls can cause an ID to become the responder.
 | 
						|
 * - We capture/bubble `startShouldSetResponder`/`moveShouldSetResponder` to
 | 
						|
 *   the "appropriate place".
 | 
						|
 * - If nothing is currently the responder, the "appropriate place" is the
 | 
						|
 *   initiating event's `targetID`.
 | 
						|
 * - If something *is* already the responder, the "appropriate place" is the
 | 
						|
 *   first common ancestor of the event target and the current `responderInst`.
 | 
						|
 * - Some negotiation happens: See the timing diagram below.
 | 
						|
 * - Scrolled views automatically become responder. The reasoning is that a
 | 
						|
 *   platform scroll view that isn't built on top of the responder system has
 | 
						|
 *   began scrolling, and the active responder must now be notified that the
 | 
						|
 *   interaction is no longer locked to it - the system has taken over.
 | 
						|
 *
 | 
						|
 * - Responder being released:
 | 
						|
 *   As soon as no more touches that *started* inside of descendants of the
 | 
						|
 *   *current* responderInst, an `onResponderRelease` event is dispatched to the
 | 
						|
 *   current responder, and the responder lock is released.
 | 
						|
 *
 | 
						|
 * TODO:
 | 
						|
 * - on "end", a callback hook for `onResponderEndShouldRemainResponder` that
 | 
						|
 *   determines if the responder lock should remain.
 | 
						|
 * - If a view shouldn't "remain" the responder, any active touches should by
 | 
						|
 *   default be considered "dead" and do not influence future negotiations or
 | 
						|
 *   bubble paths. It should be as if those touches do not exist.
 | 
						|
 * -- For multitouch: Usually a translate-z will choose to "remain" responder
 | 
						|
 *  after one out of many touches ended. For translate-y, usually the view
 | 
						|
 *  doesn't wish to "remain" responder after one of many touches end.
 | 
						|
 * - Consider building this on top of a `stopPropagation` model similar to
 | 
						|
 *   `W3C` events.
 | 
						|
 * - Ensure that `onResponderTerminate` is called on touch cancels, whether or
 | 
						|
 *   not `onResponderTerminationRequest` returns `true` or `false`.
 | 
						|
 *
 | 
						|
 */
 | 
						|
 | 
						|
/*                                             Negotiation Performed
 | 
						|
                                             +-----------------------+
 | 
						|
                                            /                         \
 | 
						|
Process low level events to    +     Current Responder      +   wantsResponderID
 | 
						|
determine who to perform negot-|   (if any exists at all)   |
 | 
						|
iation/transition              | Otherwise just pass through|
 | 
						|
-------------------------------+----------------------------+------------------+
 | 
						|
Bubble to find first ID        |                            |
 | 
						|
to return true:wantsResponderID|                            |
 | 
						|
                               |                            |
 | 
						|
     +-------------+           |                            |
 | 
						|
     | onTouchStart|           |                            |
 | 
						|
     +------+------+     none  |                            |
 | 
						|
            |            return|                            |
 | 
						|
+-----------v-------------+true| +------------------------+ |
 | 
						|
|onStartShouldSetResponder|----->|onResponderStart (cur)  |<-----------+
 | 
						|
+-----------+-------------+    | +------------------------+ |          |
 | 
						|
            |                  |                            | +--------+-------+
 | 
						|
            | returned true for|       false:REJECT +-------->|onResponderReject
 | 
						|
            | wantsResponderID |                    |       | +----------------+
 | 
						|
            | (now attempt     | +------------------+-----+ |
 | 
						|
            |  handoff)        | |   onResponder          | |
 | 
						|
            +------------------->|      TerminationRequest| |
 | 
						|
                               | +------------------+-----+ |
 | 
						|
                               |                    |       | +----------------+
 | 
						|
                               |         true:GRANT +-------->|onResponderGrant|
 | 
						|
                               |                            | +--------+-------+
 | 
						|
                               | +------------------------+ |          |
 | 
						|
                               | |   onResponderTerminate |<-----------+
 | 
						|
                               | +------------------+-----+ |
 | 
						|
                               |                    |       | +----------------+
 | 
						|
                               |                    +-------->|onResponderStart|
 | 
						|
                               |                            | +----------------+
 | 
						|
Bubble to find first ID        |                            |
 | 
						|
to return true:wantsResponderID|                            |
 | 
						|
                               |                            |
 | 
						|
     +-------------+           |                            |
 | 
						|
     | onTouchMove |           |                            |
 | 
						|
     +------+------+     none  |                            |
 | 
						|
            |            return|                            |
 | 
						|
+-----------v-------------+true| +------------------------+ |
 | 
						|
|onMoveShouldSetResponder |----->|onResponderMove (cur)   |<-----------+
 | 
						|
+-----------+-------------+    | +------------------------+ |          |
 | 
						|
            |                  |                            | +--------+-------+
 | 
						|
            | returned true for|       false:REJECT +-------->|onResponderRejec|
 | 
						|
            | wantsResponderID |                    |       | +----------------+
 | 
						|
            | (now attempt     | +------------------+-----+ |
 | 
						|
            |  handoff)        | |   onResponder          | |
 | 
						|
            +------------------->|      TerminationRequest| |
 | 
						|
                               | +------------------+-----+ |
 | 
						|
                               |                    |       | +----------------+
 | 
						|
                               |         true:GRANT +-------->|onResponderGrant|
 | 
						|
                               |                            | +--------+-------+
 | 
						|
                               | +------------------------+ |          |
 | 
						|
                               | |   onResponderTerminate |<-----------+
 | 
						|
                               | +------------------+-----+ |
 | 
						|
                               |                    |       | +----------------+
 | 
						|
                               |                    +-------->|onResponderMove |
 | 
						|
                               |                            | +----------------+
 | 
						|
                               |                            |
 | 
						|
                               |                            |
 | 
						|
      Some active touch started|                            |
 | 
						|
      inside current responder | +------------------------+ |
 | 
						|
      +------------------------->|      onResponderEnd    | |
 | 
						|
      |                        | +------------------------+ |
 | 
						|
  +---+---------+              |                            |
 | 
						|
  | onTouchEnd  |              |                            |
 | 
						|
  +---+---------+              |                            |
 | 
						|
      |                        | +------------------------+ |
 | 
						|
      +------------------------->|     onResponderEnd     | |
 | 
						|
      No active touches started| +-----------+------------+ |
 | 
						|
      inside current responder |             |              |
 | 
						|
                               |             v              |
 | 
						|
                               | +------------------------+ |
 | 
						|
                               | |    onResponderRelease  | |
 | 
						|
                               | +------------------------+ |
 | 
						|
                               |                            |
 | 
						|
                               +                            + */
 | 
						|
 | 
						|
/**
 | 
						|
 * A note about event ordering in the `EventPluginHub`.
 | 
						|
 *
 | 
						|
 * Suppose plugins are injected in the following order:
 | 
						|
 *
 | 
						|
 * `[R, S, C]`
 | 
						|
 *
 | 
						|
 * To help illustrate the example, assume `S` is `SimpleEventPlugin` (for
 | 
						|
 * `onClick` etc) and `R` is `ResponderEventPlugin`.
 | 
						|
 *
 | 
						|
 * "Deferred-Dispatched Events":
 | 
						|
 *
 | 
						|
 * - The current event plugin system will traverse the list of injected plugins,
 | 
						|
 *   in order, and extract events by collecting the plugin's return value of
 | 
						|
 *   `extractEvents()`.
 | 
						|
 * - These events that are returned from `extractEvents` are "deferred
 | 
						|
 *   dispatched events".
 | 
						|
 * - When returned from `extractEvents`, deferred-dispatched events contain an
 | 
						|
 *   "accumulation" of deferred dispatches.
 | 
						|
 * - These deferred dispatches are accumulated/collected before they are
 | 
						|
 *   returned, but processed at a later time by the `EventPluginHub` (hence the
 | 
						|
 *   name deferred).
 | 
						|
 *
 | 
						|
 * In the process of returning their deferred-dispatched events, event plugins
 | 
						|
 * themselves can dispatch events on-demand without returning them from
 | 
						|
 * `extractEvents`. Plugins might want to do this, so that they can use event
 | 
						|
 * dispatching as a tool that helps them decide which events should be extracted
 | 
						|
 * in the first place.
 | 
						|
 *
 | 
						|
 * "On-Demand-Dispatched Events":
 | 
						|
 *
 | 
						|
 * - On-demand-dispatched events are not returned from `extractEvents`.
 | 
						|
 * - On-demand-dispatched events are dispatched during the process of returning
 | 
						|
 *   the deferred-dispatched events.
 | 
						|
 * - They should not have side effects.
 | 
						|
 * - They should be avoided, and/or eventually be replaced with another
 | 
						|
 *   abstraction that allows event plugins to perform multiple "rounds" of event
 | 
						|
 *   extraction.
 | 
						|
 *
 | 
						|
 * Therefore, the sequence of event dispatches becomes:
 | 
						|
 *
 | 
						|
 * - `R`s on-demand events (if any)   (dispatched by `R` on-demand)
 | 
						|
 * - `S`s on-demand events (if any)   (dispatched by `S` on-demand)
 | 
						|
 * - `C`s on-demand events (if any)   (dispatched by `C` on-demand)
 | 
						|
 * - `R`s extracted events (if any)   (dispatched by `EventPluginHub`)
 | 
						|
 * - `S`s extracted events (if any)   (dispatched by `EventPluginHub`)
 | 
						|
 * - `C`s extracted events (if any)   (dispatched by `EventPluginHub`)
 | 
						|
 *
 | 
						|
 * In the case of `ResponderEventPlugin`: If the `startShouldSetResponder`
 | 
						|
 * on-demand dispatch returns `true` (and some other details are satisfied) the
 | 
						|
 * `onResponderGrant` deferred dispatched event is returned from
 | 
						|
 * `extractEvents`. The sequence of dispatch executions in this case
 | 
						|
 * will appear as follows:
 | 
						|
 *
 | 
						|
 * - `startShouldSetResponder` (`ResponderEventPlugin` dispatches on-demand)
 | 
						|
 * - `touchStartCapture`       (`EventPluginHub` dispatches as usual)
 | 
						|
 * - `touchStart`              (`EventPluginHub` dispatches as usual)
 | 
						|
 * - `responderGrant/Reject`   (`EventPluginHub` dispatches as usual)
 | 
						|
 */
 | 
						|
 | 
						|
function setResponderAndExtractTransfer(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
 | 
						|
  var shouldSetEventType = isStartish(topLevelType) ? eventTypes.startShouldSetResponder : isMoveish(topLevelType) ? eventTypes.moveShouldSetResponder : topLevelType === 'topSelectionChange' ? eventTypes.selectionChangeShouldSetResponder : eventTypes.scrollShouldSetResponder;
 | 
						|
 | 
						|
  // TODO: stop one short of the current responder.
 | 
						|
  var bubbleShouldSetFrom = !responderInst ? targetInst : getLowestCommonAncestor(responderInst, targetInst);
 | 
						|
 | 
						|
  // When capturing/bubbling the "shouldSet" event, we want to skip the target
 | 
						|
  // (deepest ID) if it happens to be the current responder. The reasoning:
 | 
						|
  // It's strange to get an `onMoveShouldSetResponder` when you're *already*
 | 
						|
  // the responder.
 | 
						|
  var skipOverBubbleShouldSetFrom = bubbleShouldSetFrom === responderInst;
 | 
						|
  var shouldSetEvent = ResponderSyntheticEvent.getPooled(shouldSetEventType, bubbleShouldSetFrom, nativeEvent, nativeEventTarget);
 | 
						|
  shouldSetEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
 | 
						|
  if (skipOverBubbleShouldSetFrom) {
 | 
						|
    accumulateTwoPhaseDispatchesSkipTarget(shouldSetEvent);
 | 
						|
  } else {
 | 
						|
    accumulateTwoPhaseDispatches(shouldSetEvent);
 | 
						|
  }
 | 
						|
  var wantsResponderInst = executeDispatchesInOrderStopAtTrue(shouldSetEvent);
 | 
						|
  if (!shouldSetEvent.isPersistent()) {
 | 
						|
    shouldSetEvent.constructor.release(shouldSetEvent);
 | 
						|
  }
 | 
						|
 | 
						|
  if (!wantsResponderInst || wantsResponderInst === responderInst) {
 | 
						|
    return null;
 | 
						|
  }
 | 
						|
  var extracted;
 | 
						|
  var grantEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderGrant, wantsResponderInst, nativeEvent, nativeEventTarget);
 | 
						|
  grantEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
 | 
						|
 | 
						|
  accumulateDirectDispatches(grantEvent);
 | 
						|
  var blockHostResponder = executeDirectDispatch(grantEvent) === true;
 | 
						|
  if (responderInst) {
 | 
						|
    var terminationRequestEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderTerminationRequest, responderInst, nativeEvent, nativeEventTarget);
 | 
						|
    terminationRequestEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
 | 
						|
    accumulateDirectDispatches(terminationRequestEvent);
 | 
						|
    var shouldSwitch = !hasDispatches(terminationRequestEvent) || executeDirectDispatch(terminationRequestEvent);
 | 
						|
    if (!terminationRequestEvent.isPersistent()) {
 | 
						|
      terminationRequestEvent.constructor.release(terminationRequestEvent);
 | 
						|
    }
 | 
						|
 | 
						|
    if (shouldSwitch) {
 | 
						|
      var terminateEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderTerminate, responderInst, nativeEvent, nativeEventTarget);
 | 
						|
      terminateEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
 | 
						|
      accumulateDirectDispatches(terminateEvent);
 | 
						|
      extracted = accumulate(extracted, [grantEvent, terminateEvent]);
 | 
						|
      changeResponder(wantsResponderInst, blockHostResponder);
 | 
						|
    } else {
 | 
						|
      var rejectEvent = ResponderSyntheticEvent.getPooled(eventTypes.responderReject, wantsResponderInst, nativeEvent, nativeEventTarget);
 | 
						|
      rejectEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
 | 
						|
      accumulateDirectDispatches(rejectEvent);
 | 
						|
      extracted = accumulate(extracted, rejectEvent);
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    extracted = accumulate(extracted, grantEvent);
 | 
						|
    changeResponder(wantsResponderInst, blockHostResponder);
 | 
						|
  }
 | 
						|
  return extracted;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * A transfer is a negotiation between a currently set responder and the next
 | 
						|
 * element to claim responder status. Any start event could trigger a transfer
 | 
						|
 * of responderInst. Any move event could trigger a transfer.
 | 
						|
 *
 | 
						|
 * @param {string} topLevelType Record from `BrowserEventConstants`.
 | 
						|
 * @return {boolean} True if a transfer of responder could possibly occur.
 | 
						|
 */
 | 
						|
function canTriggerTransfer(topLevelType, topLevelInst, nativeEvent) {
 | 
						|
  return topLevelInst && (
 | 
						|
  // responderIgnoreScroll: We are trying to migrate away from specifically
 | 
						|
  // tracking native scroll events here and responderIgnoreScroll indicates we
 | 
						|
  // will send topTouchCancel to handle canceling touch events instead
 | 
						|
  topLevelType === 'topScroll' && !nativeEvent.responderIgnoreScroll || trackedTouchCount > 0 && topLevelType === 'topSelectionChange' || isStartish(topLevelType) || isMoveish(topLevelType));
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns whether or not this touch end event makes it such that there are no
 | 
						|
 * longer any touches that started inside of the current `responderInst`.
 | 
						|
 *
 | 
						|
 * @param {NativeEvent} nativeEvent Native touch end event.
 | 
						|
 * @return {boolean} Whether or not this touch end event ends the responder.
 | 
						|
 */
 | 
						|
function noResponderTouches(nativeEvent) {
 | 
						|
  var touches = nativeEvent.touches;
 | 
						|
  if (!touches || touches.length === 0) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  for (var i = 0; i < touches.length; i++) {
 | 
						|
    var activeTouch = touches[i];
 | 
						|
    var target = activeTouch.target;
 | 
						|
    if (target !== null && target !== undefined && target !== 0) {
 | 
						|
      // Is the original touch location inside of the current responder?
 | 
						|
      var targetInst = getInstanceFromNode(target);
 | 
						|
      if (isAncestor(responderInst, targetInst)) {
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
var ResponderEventPlugin = {
 | 
						|
  /* For unit testing only */
 | 
						|
  _getResponder: function () {
 | 
						|
    return responderInst;
 | 
						|
  },
 | 
						|
 | 
						|
  eventTypes: eventTypes,
 | 
						|
 | 
						|
  /**
 | 
						|
   * We must be resilient to `targetInst` being `null` on `touchMove` or
 | 
						|
   * `touchEnd`. On certain platforms, this means that a native scroll has
 | 
						|
   * assumed control and the original touch targets are destroyed.
 | 
						|
   */
 | 
						|
  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
 | 
						|
    if (isStartish(topLevelType)) {
 | 
						|
      trackedTouchCount += 1;
 | 
						|
    } else if (isEndish(topLevelType)) {
 | 
						|
      if (trackedTouchCount >= 0) {
 | 
						|
        trackedTouchCount -= 1;
 | 
						|
      } else {
 | 
						|
        console.error('Ended a touch event which was not counted in `trackedTouchCount`.');
 | 
						|
        return null;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    ResponderTouchHistoryStore.recordTouchTrack(topLevelType, nativeEvent);
 | 
						|
 | 
						|
    var extracted = canTriggerTransfer(topLevelType, targetInst, nativeEvent) ? setResponderAndExtractTransfer(topLevelType, targetInst, nativeEvent, nativeEventTarget) : null;
 | 
						|
    // Responder may or may not have transferred on a new touch start/move.
 | 
						|
    // Regardless, whoever is the responder after any potential transfer, we
 | 
						|
    // direct all touch start/move/ends to them in the form of
 | 
						|
    // `onResponderMove/Start/End`. These will be called for *every* additional
 | 
						|
    // finger that move/start/end, dispatched directly to whoever is the
 | 
						|
    // current responder at that moment, until the responder is "released".
 | 
						|
    //
 | 
						|
    // These multiple individual change touch events are are always bookended
 | 
						|
    // by `onResponderGrant`, and one of
 | 
						|
    // (`onResponderRelease/onResponderTerminate`).
 | 
						|
    var isResponderTouchStart = responderInst && isStartish(topLevelType);
 | 
						|
    var isResponderTouchMove = responderInst && isMoveish(topLevelType);
 | 
						|
    var isResponderTouchEnd = responderInst && isEndish(topLevelType);
 | 
						|
    var incrementalTouch = isResponderTouchStart ? eventTypes.responderStart : isResponderTouchMove ? eventTypes.responderMove : isResponderTouchEnd ? eventTypes.responderEnd : null;
 | 
						|
 | 
						|
    if (incrementalTouch) {
 | 
						|
      var gesture = ResponderSyntheticEvent.getPooled(incrementalTouch, responderInst, nativeEvent, nativeEventTarget);
 | 
						|
      gesture.touchHistory = ResponderTouchHistoryStore.touchHistory;
 | 
						|
      accumulateDirectDispatches(gesture);
 | 
						|
      extracted = accumulate(extracted, gesture);
 | 
						|
    }
 | 
						|
 | 
						|
    var isResponderTerminate = responderInst && topLevelType === 'topTouchCancel';
 | 
						|
    var isResponderRelease = responderInst && !isResponderTerminate && isEndish(topLevelType) && noResponderTouches(nativeEvent);
 | 
						|
    var finalTouch = isResponderTerminate ? eventTypes.responderTerminate : isResponderRelease ? eventTypes.responderRelease : null;
 | 
						|
    if (finalTouch) {
 | 
						|
      var finalEvent = ResponderSyntheticEvent.getPooled(finalTouch, responderInst, nativeEvent, nativeEventTarget);
 | 
						|
      finalEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
 | 
						|
      accumulateDirectDispatches(finalEvent);
 | 
						|
      extracted = accumulate(extracted, finalEvent);
 | 
						|
      changeResponder(null);
 | 
						|
    }
 | 
						|
 | 
						|
    var numberActiveTouches = ResponderTouchHistoryStore.touchHistory.numberActiveTouches;
 | 
						|
    if (ResponderEventPlugin.GlobalInteractionHandler && numberActiveTouches !== previousActiveTouches) {
 | 
						|
      ResponderEventPlugin.GlobalInteractionHandler.onChange(numberActiveTouches);
 | 
						|
    }
 | 
						|
    previousActiveTouches = numberActiveTouches;
 | 
						|
 | 
						|
    return extracted;
 | 
						|
  },
 | 
						|
 | 
						|
  GlobalResponderHandler: null,
 | 
						|
  GlobalInteractionHandler: null,
 | 
						|
 | 
						|
  injection: {
 | 
						|
    /**
 | 
						|
     * @param {{onChange: (ReactID, ReactID) => void} GlobalResponderHandler
 | 
						|
     * Object that handles any change in responder. Use this to inject
 | 
						|
     * integration with an existing touch handling system etc.
 | 
						|
     */
 | 
						|
    injectGlobalResponderHandler: function (GlobalResponderHandler) {
 | 
						|
      ResponderEventPlugin.GlobalResponderHandler = GlobalResponderHandler;
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * @param {{onChange: (numberActiveTouches) => void} GlobalInteractionHandler
 | 
						|
     * Object that handles any change in the number of active touches.
 | 
						|
     */
 | 
						|
    injectGlobalInteractionHandler: function (GlobalInteractionHandler) {
 | 
						|
      ResponderEventPlugin.GlobalInteractionHandler = GlobalInteractionHandler;
 | 
						|
    }
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
// This is used by react-native-web.
 | 
						|
var injectComponentTree = injection.injectComponentTree;
 | 
						|
// Inject react-dom's ComponentTree into this module.
 | 
						|
var ReactDOMComponentTree = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactDOMComponentTree;
 | 
						|
 | 
						|
injectComponentTree(ReactDOMComponentTree);
 | 
						|
 | 
						|
var ReactDOMUnstableNativeDependencies = Object.freeze({
 | 
						|
	injectComponentTree: injectComponentTree,
 | 
						|
	ResponderEventPlugin: ResponderEventPlugin,
 | 
						|
	ResponderTouchHistoryStore: ResponderTouchHistoryStore
 | 
						|
});
 | 
						|
 | 
						|
var unstableNativeDependencies = ReactDOMUnstableNativeDependencies;
 | 
						|
 | 
						|
return unstableNativeDependencies;
 | 
						|
 | 
						|
})));
 |