357 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			357 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
'use strict';
 | 
						|
 | 
						|
Object.defineProperty(exports, "__esModule", {
 | 
						|
  value: true
 | 
						|
});
 | 
						|
exports.styles = exports.DELAY_RIPPLE = undefined;
 | 
						|
 | 
						|
var _extends2 = require('babel-runtime/helpers/extends');
 | 
						|
 | 
						|
var _extends3 = _interopRequireDefault(_extends2);
 | 
						|
 | 
						|
var _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');
 | 
						|
 | 
						|
var _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);
 | 
						|
 | 
						|
var _toConsumableArray2 = require('babel-runtime/helpers/toConsumableArray');
 | 
						|
 | 
						|
var _toConsumableArray3 = _interopRequireDefault(_toConsumableArray2);
 | 
						|
 | 
						|
var _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');
 | 
						|
 | 
						|
var _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);
 | 
						|
 | 
						|
var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');
 | 
						|
 | 
						|
var _classCallCheck3 = _interopRequireDefault(_classCallCheck2);
 | 
						|
 | 
						|
var _createClass2 = require('babel-runtime/helpers/createClass');
 | 
						|
 | 
						|
var _createClass3 = _interopRequireDefault(_createClass2);
 | 
						|
 | 
						|
var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');
 | 
						|
 | 
						|
var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);
 | 
						|
 | 
						|
var _inherits2 = require('babel-runtime/helpers/inherits');
 | 
						|
 | 
						|
var _inherits3 = _interopRequireDefault(_inherits2);
 | 
						|
 | 
						|
var _react = require('react');
 | 
						|
 | 
						|
var _react2 = _interopRequireDefault(_react);
 | 
						|
 | 
						|
var _propTypes = require('prop-types');
 | 
						|
 | 
						|
var _propTypes2 = _interopRequireDefault(_propTypes);
 | 
						|
 | 
						|
var _reactDom = require('react-dom');
 | 
						|
 | 
						|
var _reactDom2 = _interopRequireDefault(_reactDom);
 | 
						|
 | 
						|
var _TransitionGroup = require('react-transition-group/TransitionGroup');
 | 
						|
 | 
						|
var _TransitionGroup2 = _interopRequireDefault(_TransitionGroup);
 | 
						|
 | 
						|
var _classnames = require('classnames');
 | 
						|
 | 
						|
var _classnames2 = _interopRequireDefault(_classnames);
 | 
						|
 | 
						|
var _withStyles = require('../styles/withStyles');
 | 
						|
 | 
						|
var _withStyles2 = _interopRequireDefault(_withStyles);
 | 
						|
 | 
						|
var _Ripple = require('./Ripple');
 | 
						|
 | 
						|
var _Ripple2 = _interopRequireDefault(_Ripple);
 | 
						|
 | 
						|
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
 | 
						|
 | 
						|
var DURATION = 550;
 | 
						|
var DELAY_RIPPLE = exports.DELAY_RIPPLE = 80;
 | 
						|
 | 
						|
var styles = exports.styles = function styles(theme) {
 | 
						|
  return {
 | 
						|
    root: {
 | 
						|
      display: 'block',
 | 
						|
      position: 'absolute',
 | 
						|
      overflow: 'hidden',
 | 
						|
      borderRadius: 'inherit',
 | 
						|
      width: '100%',
 | 
						|
      height: '100%',
 | 
						|
      left: 0,
 | 
						|
      top: 0,
 | 
						|
      pointerEvents: 'none',
 | 
						|
      zIndex: 0
 | 
						|
    },
 | 
						|
    wrapper: {
 | 
						|
      opacity: 1
 | 
						|
    },
 | 
						|
    wrapperLeaving: {
 | 
						|
      opacity: 0,
 | 
						|
      animation: 'mui-ripple-exit ' + DURATION + 'ms ' + theme.transitions.easing.easeInOut
 | 
						|
    },
 | 
						|
    wrapperPulsating: {
 | 
						|
      position: 'absolute',
 | 
						|
      left: 0,
 | 
						|
      top: 0,
 | 
						|
      display: 'block',
 | 
						|
      width: '100%',
 | 
						|
      height: '100%',
 | 
						|
      animation: 'mui-ripple-pulsate 2500ms ' + theme.transitions.easing.easeInOut + ' 200ms infinite'
 | 
						|
    },
 | 
						|
    '@keyframes mui-ripple-enter': {
 | 
						|
      '0%': {
 | 
						|
        transform: 'scale(0)'
 | 
						|
      },
 | 
						|
      '100%': {
 | 
						|
        transform: 'scale(1)'
 | 
						|
      }
 | 
						|
    },
 | 
						|
    '@keyframes mui-ripple-exit': {
 | 
						|
      '0%': {
 | 
						|
        opacity: 1
 | 
						|
      },
 | 
						|
      '100%': {
 | 
						|
        opacity: 0
 | 
						|
      }
 | 
						|
    },
 | 
						|
    '@keyframes mui-ripple-pulsate': {
 | 
						|
      '0%': {
 | 
						|
        transform: 'scale(1)'
 | 
						|
      },
 | 
						|
      '50%': {
 | 
						|
        transform: 'scale(0.92)'
 | 
						|
      },
 | 
						|
      '100%': {
 | 
						|
        transform: 'scale(1)'
 | 
						|
      }
 | 
						|
    },
 | 
						|
    ripple: {
 | 
						|
      width: 50,
 | 
						|
      height: 50,
 | 
						|
      left: 0,
 | 
						|
      top: 0,
 | 
						|
      opacity: 0,
 | 
						|
      position: 'absolute',
 | 
						|
      borderRadius: '50%',
 | 
						|
      background: 'currentColor'
 | 
						|
    },
 | 
						|
    rippleVisible: {
 | 
						|
      opacity: 0.3,
 | 
						|
      transform: 'scale(1)',
 | 
						|
      animation: 'mui-ripple-enter ' + DURATION + 'ms ' + theme.transitions.easing.easeInOut
 | 
						|
    },
 | 
						|
    rippleFast: {
 | 
						|
      animationDuration: '200ms'
 | 
						|
    }
 | 
						|
  };
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * @ignore - internal component.
 | 
						|
 */
 | 
						|
 | 
						|
var TouchRipple = function (_React$Component) {
 | 
						|
  (0, _inherits3.default)(TouchRipple, _React$Component);
 | 
						|
 | 
						|
  function TouchRipple() {
 | 
						|
    var _ref;
 | 
						|
 | 
						|
    var _temp, _this, _ret;
 | 
						|
 | 
						|
    (0, _classCallCheck3.default)(this, TouchRipple);
 | 
						|
 | 
						|
    for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
 | 
						|
      args[_key] = arguments[_key];
 | 
						|
    }
 | 
						|
 | 
						|
    return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = TouchRipple.__proto__ || (0, _getPrototypeOf2.default)(TouchRipple)).call.apply(_ref, [this].concat(args))), _this), _this.state = {
 | 
						|
      nextKey: 0,
 | 
						|
      ripples: []
 | 
						|
    }, _this.ignoringMouseDown = false, _this.startTimer = null, _this.startTimerCommit = null, _this.pulsate = function () {
 | 
						|
      _this.start({}, { pulsate: true });
 | 
						|
    }, _this.start = function () {
 | 
						|
      var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
 | 
						|
      var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
 | 
						|
      var cb = arguments[2];
 | 
						|
      var _options$pulsate = options.pulsate,
 | 
						|
          pulsate = _options$pulsate === undefined ? false : _options$pulsate,
 | 
						|
          _options$center = options.center,
 | 
						|
          center = _options$center === undefined ? _this.props.center || options.pulsate : _options$center,
 | 
						|
          _options$fakeElement = options.fakeElement,
 | 
						|
          fakeElement = _options$fakeElement === undefined ? false : _options$fakeElement;
 | 
						|
 | 
						|
 | 
						|
      if (event.type === 'mousedown' && _this.ignoringMouseDown) {
 | 
						|
        _this.ignoringMouseDown = false;
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      if (event.type === 'touchstart') {
 | 
						|
        _this.ignoringMouseDown = true;
 | 
						|
      }
 | 
						|
 | 
						|
      var element = fakeElement ? null : _reactDom2.default.findDOMNode(_this);
 | 
						|
      var rect = element ? element.getBoundingClientRect() : {
 | 
						|
        width: 0,
 | 
						|
        height: 0,
 | 
						|
        left: 0,
 | 
						|
        top: 0
 | 
						|
      };
 | 
						|
 | 
						|
      // Get the size of the ripple
 | 
						|
      var rippleX = void 0;
 | 
						|
      var rippleY = void 0;
 | 
						|
      var rippleSize = void 0;
 | 
						|
 | 
						|
      if (center || event.clientX === 0 && event.clientY === 0 || !event.clientX && !event.touches) {
 | 
						|
        rippleX = Math.round(rect.width / 2);
 | 
						|
        rippleY = Math.round(rect.height / 2);
 | 
						|
      } else {
 | 
						|
        var clientX = event.clientX ? event.clientX : event.touches[0].clientX;
 | 
						|
        var clientY = event.clientY ? event.clientY : event.touches[0].clientY;
 | 
						|
        rippleX = Math.round(clientX - rect.left);
 | 
						|
        rippleY = Math.round(clientY - rect.top);
 | 
						|
      }
 | 
						|
 | 
						|
      if (center) {
 | 
						|
        rippleSize = Math.sqrt((2 * Math.pow(rect.width, 2) + Math.pow(rect.height, 2)) / 3);
 | 
						|
 | 
						|
        // For some reason the animation is broken on Mobile Chrome if the size if even.
 | 
						|
        if (rippleSize % 2 === 0) {
 | 
						|
          rippleSize += 1;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        var sizeX = Math.max(Math.abs((element ? element.clientWidth : 0) - rippleX), rippleX) * 2 + 2;
 | 
						|
        var sizeY = Math.max(Math.abs((element ? element.clientHeight : 0) - rippleY), rippleY) * 2 + 2;
 | 
						|
        rippleSize = Math.sqrt(Math.pow(sizeX, 2) + Math.pow(sizeY, 2));
 | 
						|
      }
 | 
						|
 | 
						|
      // Touche devices
 | 
						|
      if (event.touches) {
 | 
						|
        // Prepare the ripple effect.
 | 
						|
        _this.startTimerCommit = function () {
 | 
						|
          _this.startCommit({ pulsate: pulsate, rippleX: rippleX, rippleY: rippleY, rippleSize: rippleSize, cb: cb });
 | 
						|
        };
 | 
						|
        // Deplay the execution of the ripple effect.
 | 
						|
        _this.startTimer = setTimeout(function () {
 | 
						|
          _this.startTimerCommit();
 | 
						|
          _this.startTimerCommit = null;
 | 
						|
        }, DELAY_RIPPLE); // We have to make a tradeoff with this value.
 | 
						|
      } else {
 | 
						|
        _this.startCommit({ pulsate: pulsate, rippleX: rippleX, rippleY: rippleY, rippleSize: rippleSize, cb: cb });
 | 
						|
      }
 | 
						|
    }, _this.startCommit = function (params) {
 | 
						|
      var pulsate = params.pulsate,
 | 
						|
          rippleX = params.rippleX,
 | 
						|
          rippleY = params.rippleY,
 | 
						|
          rippleSize = params.rippleSize,
 | 
						|
          cb = params.cb;
 | 
						|
 | 
						|
      var ripples = _this.state.ripples;
 | 
						|
 | 
						|
      // Add a ripple to the ripples array.
 | 
						|
      ripples = [].concat((0, _toConsumableArray3.default)(ripples), [_react2.default.createElement(_Ripple2.default, {
 | 
						|
        key: _this.state.nextKey,
 | 
						|
        classes: _this.props.classes,
 | 
						|
        timeout: {
 | 
						|
          exit: DURATION,
 | 
						|
          enter: DURATION
 | 
						|
        },
 | 
						|
        pulsate: pulsate,
 | 
						|
        rippleX: rippleX,
 | 
						|
        rippleY: rippleY,
 | 
						|
        rippleSize: rippleSize
 | 
						|
      })]);
 | 
						|
 | 
						|
      _this.setState({
 | 
						|
        nextKey: _this.state.nextKey + 1,
 | 
						|
        ripples: ripples
 | 
						|
      }, cb);
 | 
						|
    }, _this.stop = function (event, cb) {
 | 
						|
      clearTimeout(_this.startTimer);
 | 
						|
      var ripples = _this.state.ripples;
 | 
						|
 | 
						|
      // The touch interaction occures to quickly.
 | 
						|
      // We still want to show ripple effect.
 | 
						|
 | 
						|
      if (event.type === 'touchend' && _this.startTimerCommit) {
 | 
						|
        event.persist();
 | 
						|
        _this.startTimerCommit();
 | 
						|
        _this.startTimerCommit = null;
 | 
						|
        _this.startTimer = setTimeout(function () {
 | 
						|
          _this.stop(event, cb);
 | 
						|
        }, 0);
 | 
						|
        return;
 | 
						|
      }
 | 
						|
 | 
						|
      _this.startTimerCommit = null;
 | 
						|
 | 
						|
      if (ripples && ripples.length) {
 | 
						|
        _this.setState({
 | 
						|
          ripples: ripples.slice(1)
 | 
						|
        }, cb);
 | 
						|
      }
 | 
						|
    }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);
 | 
						|
  }
 | 
						|
 | 
						|
  (0, _createClass3.default)(TouchRipple, [{
 | 
						|
    key: 'componentWillUnmount',
 | 
						|
    value: function componentWillUnmount() {
 | 
						|
      clearTimeout(this.startTimer);
 | 
						|
    }
 | 
						|
 | 
						|
    // Used to filter out mouse emulated events on mobile.
 | 
						|
 | 
						|
    // We use a timer in order to only show the ripples for touch "click" like events.
 | 
						|
    // We don't want to display the ripple for touch scroll events.
 | 
						|
 | 
						|
    // This is the hook called once the previous timeout is ready.
 | 
						|
 | 
						|
  }, {
 | 
						|
    key: 'render',
 | 
						|
    value: function render() {
 | 
						|
      var _props = this.props,
 | 
						|
          center = _props.center,
 | 
						|
          classes = _props.classes,
 | 
						|
          className = _props.className,
 | 
						|
          other = (0, _objectWithoutProperties3.default)(_props, ['center', 'classes', 'className']);
 | 
						|
 | 
						|
 | 
						|
      return _react2.default.createElement(
 | 
						|
        _TransitionGroup2.default,
 | 
						|
        (0, _extends3.default)({
 | 
						|
          component: 'span',
 | 
						|
          enter: true,
 | 
						|
          exit: true,
 | 
						|
          className: (0, _classnames2.default)(classes.root, className)
 | 
						|
        }, other),
 | 
						|
        this.state.ripples
 | 
						|
      );
 | 
						|
    }
 | 
						|
  }]);
 | 
						|
  return TouchRipple;
 | 
						|
}(_react2.default.Component);
 | 
						|
 | 
						|
TouchRipple.propTypes = process.env.NODE_ENV !== "production" ? {
 | 
						|
  /**
 | 
						|
   * If `true`, the ripple starts at the center of the component
 | 
						|
   * rather than at the point of interaction.
 | 
						|
   */
 | 
						|
  center: _propTypes2.default.bool,
 | 
						|
  /**
 | 
						|
   * Useful to extend the style applied to components.
 | 
						|
   */
 | 
						|
  classes: _propTypes2.default.object.isRequired,
 | 
						|
  /**
 | 
						|
   * @ignore
 | 
						|
   */
 | 
						|
  className: _propTypes2.default.string
 | 
						|
} : {};
 | 
						|
 | 
						|
TouchRipple.defaultProps = {
 | 
						|
  center: false
 | 
						|
};
 | 
						|
 | 
						|
exports.default = (0, _withStyles2.default)(styles, { flip: false, name: 'MuiTouchRipple' })(TouchRipple); |