import React from 'react'; import PropTypes from 'prop-types'; import classNames from 'classnames'; import keycode from 'keycode'; import warning from 'warning'; import ArrowDropDownIcon from '../internal/svg-icons/ArrowDropDown'; import Menu from '../Menu/Menu'; import { isDirty } from '../Input/Input'; /** * @ignore - internal component. */ class SelectInput extends React.Component { state = { open: false, }; componentDidMount() { if (this.isControlled && this.props.open) { // Focus the display node so the focus is restored on this element once // the menu is closed. this.displayNode.focus(); // Rerender with the resolve `displayNode` reference. this.forceUpdate(); } } ignoreNextBlur = false; displayNode = null; isControlled = this.props.open !== undefined; update = this.isControlled ? ({ event, open }) => { if (open) { this.props.onOpen(event); } else { this.props.onClose(event); } } : ({ open }) => this.setState({ open }); handleClick = event => { // Opening the menu is going to blur the. It will be focused back when closed. this.ignoreNextBlur = true; this.update({ open: true, event, }); }; handleClose = event => { this.update({ open: false, event, }); }; handleItemClick = child => event => { if (!this.props.multiple) { this.update({ open: false, event, }); } const { onChange, name } = this.props; if (onChange) { let value; let target; if (event.target) { target = event.target; } if (this.props.multiple) { value = Array.isArray(this.props.value) ? [...this.props.value] : []; const itemIndex = value.indexOf(child.props.value); if (itemIndex === -1) { value.push(child.props.value); } else { value.splice(itemIndex, 1); } } else { value = child.props.value; } event.persist(); event.target = { ...target, value, name }; onChange(event, child); } }; handleBlur = event => { if (this.ignoreNextBlur === true) { // The parent components are relying on the bubbling of the event. event.stopPropagation(); this.ignoreNextBlur = false; return; } if (this.props.onBlur) { this.props.onBlur(event); } }; handleKeyDown = event => { if (this.props.readOnly) { return; } if (['space', 'up', 'down'].includes(keycode(event))) { event.preventDefault(); // Opening the menu is going to blur the. It will be focused back when closed. this.ignoreNextBlur = true; this.update({ open: true, event, }); } }; handleSelectRef = node => { if (!this.props.inputRef) { return; } this.props.inputRef({ node, // By pass the native input as we expose a rich object (array). value: this.props.value, }); }; render() { const { autoWidth, children, classes, className: classNameProp, disabled, displayEmpty, inputRef, MenuProps = {}, multiple, name, native, onBlur, onChange, onClose, onFocus, onOpen, open: openProp, readOnly, renderValue, SelectDisplayProps, tabIndex: tabIndexProp, type = 'hidden', value, ...other } = this.props; const open = this.isControlled && this.displayNode ? openProp : this.state.open; if (native) { warning( multiple === false, 'Material-UI: you can not use the `native` and `multiple` properties ' + 'at the same time on a `Select` component.', ); warning( !renderValue, 'Material-UI: the `renderValue` property is not used by the native implementation.', ); warning( !displayEmpty, 'Material-UI: the `displayEmpty` property is not used by the native implementation.', ); return (
); } if (value === undefined) { throw new Error( 'Material-UI: the `value` property is required ' + 'when using the `Select` component with `native=false`.', ); } let display; let displaySingle = ''; const displayMultiple = []; let computeDisplay = false; // No need to display any value if the field is empty. if (isDirty(this.props) || displayEmpty) { if (renderValue) { display = renderValue(value); } else { computeDisplay = true; } } const items = React.Children.map(children, child => { if (!React.isValidElement(child)) { return null; } let selected; if (multiple) { if (!Array.isArray(value)) { throw new Error( 'Material-UI: the `value` property must be an array ' + 'when using the `Select` component with `multiple`.', ); } selected = value.indexOf(child.props.value) !== -1; if (selected && computeDisplay) { displayMultiple.push(child.props.children); } } else { selected = value === child.props.value; if (selected && computeDisplay) { displaySingle = child.props.children; } } return React.cloneElement(child, { role: 'option', selected, onClick: this.handleItemClick(child), }); }); if (computeDisplay) { display = multiple ? displayMultiple.join(', ') : displaySingle; } const MenuMinWidth = this.displayNode && !autoWidth ? this.displayNode.clientWidth : undefined; let tabIndex; if (typeof tabIndexProp !== 'undefined') { tabIndex = tabIndexProp; } else { tabIndex = disabled ? null : 0; } return (
{ this.displayNode = node; }} data-mui-test="SelectDisplay" aria-pressed={open ? 'true' : 'false'} tabIndex={tabIndex} role="button" aria-owns={open ? `menu-${name || ''}` : null} aria-haspopup="true" onKeyDown={this.handleKeyDown} onBlur={this.handleBlur} onClick={disabled || readOnly ? null : this.handleClick} onFocus={onFocus} {...SelectDisplayProps} > {/* So the vertical align positioning algorithm quicks in. */} {/* eslint-disable-next-line react/no-danger */} {display}
{items}
); } } SelectInput.propTypes = { /** * If true, the width of the popover will automatically be set according to the items inside the * menu, otherwise it will be at least the width of the select input. */ autoWidth: PropTypes.bool, /** * The option elements to populate the select with. * Can be some `MenuItem` when `native` is false and `option` when `native` is true. */ children: PropTypes.node, /** * Useful to extend the style applied to components. */ classes: PropTypes.object.isRequired, /** * The CSS class name of the select element. */ className: PropTypes.string, /** * If `true`, the select will be disabled. */ disabled: PropTypes.bool, /** * If `true`, the selected item is displayed even if its value is empty. * You can only use it when the `native` property is `false` (default). */ displayEmpty: PropTypes.bool, /** * Use that property to pass a ref callback to the native select element. */ inputRef: PropTypes.func, /** * Properties applied to the `Menu` element. */ MenuProps: PropTypes.object, /** * If true, `value` must be an array and the menu will support multiple selections. * You can only use it when the `native` property is `false` (default). */ multiple: PropTypes.bool, /** * Name attribute of the `select` or hidden `input` element. */ name: PropTypes.string, /** * If `true`, the component will be using a native `select` element. */ native: PropTypes.bool, /** * @ignore */ onBlur: PropTypes.func, /** * Callback function fired when a menu item is selected. * * @param {object} event The event source of the callback * @param {object} child The react element that was selected */ onChange: PropTypes.func, /** * Callback fired when the component requests to be closed. * Useful in controlled mode (see open). * * @param {object} event The event source of the callback */ onClose: PropTypes.func, /** * @ignore */ onFocus: PropTypes.func, /** * Callback fired when the component requests to be opened. * Useful in controlled mode (see open). * * @param {object} event The event source of the callback */ onOpen: PropTypes.func, /** * Control `select` open state. * You can only use it when the `native` property is `false` (default). */ open: PropTypes.bool, /** * @ignore */ readOnly: PropTypes.bool, /** * Render the selected value. * You can only use it when the `native` property is `false` (default). */ renderValue: PropTypes.func, /** * Properties applied to the clickable div element. */ SelectDisplayProps: PropTypes.object, /** * @ignore */ tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]), /** * @ignore */ type: PropTypes.string, /** * The value of the component, required for a controlled component. */ value: PropTypes.oneOfType([ PropTypes.string, PropTypes.number, PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.string, PropTypes.number])), ]), }; export default SelectInput;