'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); exports.focusKeyPressed = focusKeyPressed; exports.detectKeyboardFocus = detectKeyboardFocus; exports.listenForFocusKeys = listenForFocusKeys; var _keycode = require('keycode'); var _keycode2 = _interopRequireDefault(_keycode); var _warning = require('warning'); var _warning2 = _interopRequireDefault(_warning); var _contains = require('dom-helpers/query/contains'); var _contains2 = _interopRequireDefault(_contains); var _addEventListener = require('../utils/addEventListener'); var _addEventListener2 = _interopRequireDefault(_addEventListener); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } // weak var internal = { listening: false, focusKeyPressed: false }; function focusKeyPressed(pressed) { if (typeof pressed !== 'undefined') { internal.focusKeyPressed = Boolean(pressed); } return internal.focusKeyPressed; } function detectKeyboardFocus(instance, element, callback) { var attempt = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 1; process.env.NODE_ENV !== "production" ? (0, _warning2.default)(instance.keyboardFocusCheckTime, 'Material-UI: missing instance.keyboardFocusCheckTime') : void 0; process.env.NODE_ENV !== "production" ? (0, _warning2.default)(instance.keyboardFocusMaxCheckTimes, 'Material-UI: missing instance.keyboardFocusMaxCheckTimes') : void 0; instance.keyboardFocusTimeout = setTimeout(function () { if (focusKeyPressed() && (document.activeElement === element || (0, _contains2.default)(element, document.activeElement))) { callback(); } else if (attempt < instance.keyboardFocusMaxCheckTimes) { detectKeyboardFocus(instance, element, callback, attempt + 1); } }, instance.keyboardFocusCheckTime); } var FOCUS_KEYS = ['tab', 'enter', 'space', 'esc', 'up', 'down', 'left', 'right']; function isFocusKey(event) { return FOCUS_KEYS.indexOf((0, _keycode2.default)(event)) !== -1; } function listenForFocusKeys() { // It's a singleton, we only need to listen once. // Also, this logic is client side only, we don't need a teardown. if (!internal.listening) { (0, _addEventListener2.default)(window, 'keyup', function (event) { if (isFocusKey(event)) { internal.focusKeyPressed = true; } }); internal.listening = true; } }