Files
2D_Game_test/PhysicsObjects/HandStatue/MultiplayerSynchronizer.gd

19 lines
441 B
GDScript

extends MultiplayerSynchronizer
#func _enter_tree():
# set_multiplayer_authority(1)
#
## Called when the node enters the scene tree for the first time.
#func _ready():
# if not is_multiplayer_authority(): return
#
#
## Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# if not is_multiplayer_authority(): return
#
#
#func _physics_process(delta):
# if not is_multiplayer_authority(): return