[gd_scene load_steps=2 format=3 uid="uid://dlgcmxvgh6f3k"] [ext_resource type="Script" path="res://Game Manager/game_manager.gd" id="1_bkvdw"] [node name="game_manager" type="Node"] script = ExtResource("1_bkvdw") [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="StartGameMenu" type="Control" parent="CanvasLayer"] process_mode = 3 visible = false layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="PanelContainer" type="PanelContainer" parent="CanvasLayer/StartGameMenu"] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/StartGameMenu/PanelContainer"] layout_mode = 2 [node name="StartGameButton" type="Button" parent="CanvasLayer/StartGameMenu/PanelContainer/MarginContainer"] layout_mode = 2 text = "Start Game" [node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."] _spawnable_scenes = PackedStringArray("res://Characters/test_player/test_player.tscn", "res://PhysicsObjects/HandStatue/HandStatue.tscn") spawn_path = NodePath("..") [connection signal="pressed" from="CanvasLayer/StartGameMenu/PanelContainer/MarginContainer/StartGameButton" to="." method="_on_start_game_button_pressed"]