[gd_scene load_steps=4 format=3 uid="uid://b4krbxxiofgg3"] [ext_resource type="Texture2D" uid="uid://cgtkkroa583fo" path="res://TileSets/Stuff.png" id="1_cj278"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mslj8"] texture = ExtResource("1_cj278") 0:0/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 3:3/0 = 0 6:9/0 = 0 7:9/0 = 0 8:9/0 = 0 9:9/0 = 0 [sub_resource type="TileSet" id="TileSet_hfjw5"] sources/0 = SubResource("TileSetAtlasSource_mslj8") [node name="objects" type="TileMap"] tile_set = SubResource("TileSet_hfjw5") format = 2