[gd_scene load_steps=4 format=3 uid="uid://r0424mbc1jx8"] [ext_resource type="Script" path="res://PickupableObjects/GluePatch/GluePatch.gd" id="1_j7usm"] [ext_resource type="Texture2D" uid="uid://t7jsxx1bf6dl" path="res://PickupableObjects/GluePatch/glue_patch.png" id="2_aflxg"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_dpesl"] size = Vector2(17, 25) [node name="GluePatch" type="Node2D"] script = ExtResource("1_j7usm") item_name = "Glue Patch" item_description = "Lay down to slow down enemies!" item_type = 0 item_clip_size = 3 item_ammo = 3 item_texture = ExtResource("2_aflxg") [node name="GluePatchPUArea" type="Area2D" parent="."] [node name="GluePatchImage" type="Sprite2D" parent="GluePatchPUArea"] texture = ExtResource("2_aflxg") [node name="CollisionShape2D" type="CollisionShape2D" parent="GluePatchPUArea"] position = Vector2(0.5, 3.5) shape = SubResource("RectangleShape2D_dpesl") [connection signal="body_entered" from="GluePatchPUArea" to="." method="_on_glue_patch_pu_area_body_entered"] [connection signal="body_exited" from="GluePatchPUArea" to="." method="_on_glue_patch_pu_area_body_exited"]