[gd_scene load_steps=2 format=3 uid="uid://bfv4b6j4eunqj"] [ext_resource type="Texture2D" uid="uid://cgtkkroa583fo" path="res://TileSets/Stuff.png" id="1_3afh2"] [node name="PlayerSpawnLocation" type="Node2D"] [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(3, 3) texture = ExtResource("1_3afh2") region_enabled = true region_rect = Rect2(0, 42, 5, 6)