MP sync working, redoing all menus now
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18
PhysicsObjects/HandStatue/MultiplayerSynchronizer.gd
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18
PhysicsObjects/HandStatue/MultiplayerSynchronizer.gd
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extends MultiplayerSynchronizer
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#func _enter_tree():
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# set_multiplayer_authority(1)
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#
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## Called when the node enters the scene tree for the first time.
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#func _ready():
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# if not is_multiplayer_authority(): return
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#
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#
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## Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# if not is_multiplayer_authority(): return
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#
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#
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#func _physics_process(delta):
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# if not is_multiplayer_authority(): return
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