MP sync working, redoing all menus now

This commit is contained in:
2023-02-05 12:41:03 -05:00
parent d3dcbc153a
commit d7572b48cc
16 changed files with 330 additions and 73 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=5 format=3 uid="uid://ca4ghctk5gllj"]
[gd_scene load_steps=6 format=3 uid="uid://ca4ghctk5gllj"]
[ext_resource type="Texture2D" uid="uid://cgtkkroa583fo" path="res://TileSets/Stuff.png" id="1_462gd"]
[ext_resource type="Script" path="res://PhysicsObjects/HandStatue/HandStatue.gd" id="1_ap0lt"]
@@ -12,12 +12,21 @@ bounce = 0.76
radius = 9.0
height = 34.0
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_14ixl"]
properties/0/path = NodePath(".:position")
properties/0/spawn = false
properties/0/sync = false
properties/1/path = NodePath(".:linear_velocity")
properties/1/spawn = false
properties/1/sync = true
[node name="HandStatue" type="RigidBody2D" groups=["moveable"]]
physics_material_override = SubResource("PhysicsMaterial_ho34d")
max_contacts_reported = 3
contact_monitor = true
can_sleep = false
lock_rotation = true
script = ExtResource("1_ap0lt")
initial_impulse = Vector2(200, 0)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -4)
@@ -29,4 +38,7 @@ texture = ExtResource("1_462gd")
region_enabled = true
region_rect = Rect2(48, 36, 16, 28)
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_14ixl")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]