MP sync working, redoing all menus now
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@@ -2,5 +2,38 @@
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[ext_resource type="Script" path="res://Game Manager/game_manager.gd" id="1_bkvdw"]
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[node name="game_manager" type="Node2D"]
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[node name="game_manager" type="Node"]
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script = ExtResource("1_bkvdw")
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="StartGameMenu" type="Control" parent="CanvasLayer"]
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process_mode = 3
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="PanelContainer" type="PanelContainer" parent="CanvasLayer/StartGameMenu"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/StartGameMenu/PanelContainer"]
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layout_mode = 2
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[node name="StartGameButton" type="Button" parent="CanvasLayer/StartGameMenu/PanelContainer/MarginContainer"]
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layout_mode = 2
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text = "Start Game"
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[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
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_spawnable_scenes = PackedStringArray("res://Characters/test_player/test_player.tscn", "res://PhysicsObjects/HandStatue/HandStatue.tscn")
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spawn_path = NodePath("..")
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[connection signal="pressed" from="CanvasLayer/StartGameMenu/PanelContainer/MarginContainer/StartGameButton" to="." method="_on_start_game_button_pressed"]
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