MP sync working, redoing all menus now

This commit is contained in:
2023-02-05 12:41:03 -05:00
parent d3dcbc153a
commit d7572b48cc
16 changed files with 330 additions and 73 deletions

View File

@@ -2,5 +2,38 @@
[ext_resource type="Script" path="res://Game Manager/game_manager.gd" id="1_bkvdw"]
[node name="game_manager" type="Node2D"]
[node name="game_manager" type="Node"]
script = ExtResource("1_bkvdw")
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="StartGameMenu" type="Control" parent="CanvasLayer"]
process_mode = 3
visible = false
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="PanelContainer" type="PanelContainer" parent="CanvasLayer/StartGameMenu"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/StartGameMenu/PanelContainer"]
layout_mode = 2
[node name="StartGameButton" type="Button" parent="CanvasLayer/StartGameMenu/PanelContainer/MarginContainer"]
layout_mode = 2
text = "Start Game"
[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
_spawnable_scenes = PackedStringArray("res://Characters/test_player/test_player.tscn", "res://PhysicsObjects/HandStatue/HandStatue.tscn")
spawn_path = NodePath("..")
[connection signal="pressed" from="CanvasLayer/StartGameMenu/PanelContainer/MarginContainer/StartGameButton" to="." method="_on_start_game_button_pressed"]