working on items and inventory

This commit is contained in:
2023-02-08 22:55:54 -05:00
parent 836a0e4a93
commit 03402abb6c
24 changed files with 617 additions and 117 deletions

View File

@@ -15,6 +15,10 @@ run/main_scene="res://Game Manager/game_manager.tscn"
config/features=PackedStringArray("4.0", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
ItemDatabase="*res://ItemDatabase/ItemDatabase.gd"
[display]
window/stretch/mode="viewport"
@@ -86,6 +90,16 @@ drop_item={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"echo":false,"script":null)
]
}
interact={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null)
]
}
use_item={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(101, 18),"global_position":Vector2(105, 63),"factor":1.0,"button_index":1,"pressed":true,"double_click":false,"script":null)
]
}
[physics]