working on items and inventory

This commit is contained in:
2023-02-08 22:55:54 -05:00
parent 836a0e4a93
commit 03402abb6c
24 changed files with 617 additions and 117 deletions

View File

@@ -1,31 +1,10 @@
[gd_scene load_steps=7 format=3 uid="uid://defhc376y3h1d"]
[gd_scene load_steps=5 format=3 uid="uid://defhc376y3h1d"]
[ext_resource type="Script" path="res://UI/Inventory/InventorySlot.gd" id="1_pltri"]
[ext_resource type="FontFile" uid="uid://dj4pldmxeqmtt" path="res://UI/PressStart2P-Regular.ttf" id="1_wew62"]
[ext_resource type="Texture2D" uid="uid://cgtkkroa583fo" path="res://TileSets/Stuff.png" id="2_mxhl7"]
[ext_resource type="Texture2D" uid="uid://4txm3cwkoncp" path="res://UI/Inventory/circle_progress.png" id="3_5flhr"]
[sub_resource type="Animation" id="Animation_wthnv"]
resource_name = "blink"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:self_modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5, 1),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_b5fyj"]
_data = {
"blink": SubResource("Animation_wthnv")
}
[node name="InventorySlot" type="Control"]
layout_mode = 3
anchors_preset = 8
@@ -48,34 +27,21 @@ theme_override_fonts/font = ExtResource("1_wew62")
theme_override_font_sizes/font_size = 0
text = "1"
[node name="ItemImage" type="Sprite2D" parent="."]
[node name="ToolbarSlot" type="Sprite2D" parent="."]
scale = Vector2(4, 4)
texture = ExtResource("2_mxhl7")
region_enabled = true
region_rect = Rect2(80, 144, 16, 16)
[node name="ItemSelector" type="Sprite2D" parent="."]
visible = false
modulate = Color(0.054902, 0.290196, 0.258824, 1)
self_modulate = Color(1, 1, 1, 0.822247)
scale = Vector2(4, 4)
texture = ExtResource("2_mxhl7")
region_enabled = true
region_rect = Rect2(64, 144, 16, 16)
[node name="AnimationPlayer" type="AnimationPlayer" parent="ItemSelector"]
autoplay = "blink"
libraries = {
"": SubResource("AnimationLibrary_b5fyj")
}
[node name="SlotLabel" type="Label" parent="."]
visible = false
layout_mode = 0
offset_left = -51.0
offset_top = -58.0
offset_right = 61.0
offset_bottom = -35.0
offset_left = -53.0
offset_top = -65.0
offset_right = 75.0
offset_bottom = -42.0
theme_override_fonts/font = ExtResource("1_wew62")
theme_override_font_sizes/font_size = 0
text = "ItemName"
@@ -92,5 +58,3 @@ texture_under = ExtResource("3_5flhr")
texture_progress = ExtResource("3_5flhr")
tint_under = Color(1, 1, 1, 0)
tint_progress = Color(0.254902, 0.654902, 0.407843, 0.588235)
[node name="ItemImage" type="Sprite2D" parent="."]