working on items and inventory
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@@ -1,4 +1,4 @@
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extends Node
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extends Node2D
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class_name PU_Item
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@@ -6,7 +6,7 @@ enum ItemType {WEAPON, ITEM, OTHER, ELSE}
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@export var item_name:String = ""
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@export_multiline var item_description:String = ""
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@export var item_type = ItemType
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@export var item_type: ItemType
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@export var item_clip_size:int = 0
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@export var item_ammo:int = 0
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@export var item_cooldown:float = 1.0
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